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Previously, a total of 114 std::string instances would need to construct (allocating on the heap for larger strings that can't be stored with small string optimizations). We can just use an array of const char* strings instead, which allows us to avoid this. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt2 | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| Updater | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||