dolphin/Source/Core/InputCommon/ControllerInterface
Filoppi dcc345400e ControllerInterface: devices population is now async so implement devices sorting priority
This helps us keeping the most important devices (e.g. Mouse and Keyboard) on the top
of the list of devices (they still are on all OSes supported by dolphin
and to make hotplug devices like DSU appear at the bottom.
2021-06-07 11:07:06 +03:00
..
Android
DInput ControllerInterface: devices population is now async so implement devices sorting priority 2021-06-07 11:07:06 +03:00
DualShockUDPClient ControllerInterface: devices population is now async so implement devices sorting priority 2021-06-07 11:07:06 +03:00
evdev ControllerInterface: make evdev use PlatformPopulateDevices 2021-06-07 11:07:06 +03:00
ForceFeedback
OSX ControllerInterface: Remove OSX window handle 2021-06-07 11:07:05 +03:00
Pipes
Quartz
SDL ControllerInterface: make SDL use PlatformPopulateDevices() 2021-06-07 11:07:06 +03:00
Touch InputCommon: add a ton of missing consts 2021-05-10 23:48:10 +03:00
Wiimote ControllerInterface: devices population is now async so implement devices sorting priority 2021-06-07 11:07:06 +03:00
Win32
XInput
Xlib
ControllerInterface.cpp ControllerInterface: devices population is now async so implement devices sorting priority 2021-06-07 11:07:06 +03:00
ControllerInterface.h ControllerInterface: Remove OSX window handle 2021-06-07 11:07:05 +03:00
CoreDevice.cpp
CoreDevice.h ControllerInterface: devices population is now async so implement devices sorting priority 2021-06-07 11:07:06 +03:00