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Fixes a build failure with clang 17. The destructor needs to be in the cpp file, since we have a forward declared std::unique_ptr type as part of the class. So technically the default inline destructor could invoke without seeing the full data type definition. |
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| .. | ||
| D3D | ||
| D3D12 | ||
| D3DCommon | ||
| Metal | ||
| Null | ||
| OGL | ||
| Software | ||
| Vulkan | ||
| CMakeLists.txt | ||