dolphin/Source
fgfemperor e203c80c5d Fix an Issue that made the IR Pointer values sometimes not to be loaded from the config.
More precisely, if you booted a game before opening the config panel, they'd all go to the default values...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4852 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-16 13:07:03 +00:00
..
Core In the Interpreter, marked mtmsr as an "end of block" instruction, making it consistent with the JIT tables. 2010-01-16 04:43:07 +00:00
Dolphin.xcodeproj
DSPSpy
DSPTool
Plugins Fix an Issue that made the IR Pointer values sometimes not to be loaded from the config. 2010-01-16 13:07:03 +00:00
PluginSpecs Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so you can forget about switching aspect manually from now on. In the Auto mode, aspect ratio is automatically set depending on whether it's a Wii or GC game, and whether the global Wii Widescreen setting has been set. There is still the possibility to override, which can be useful for the very few GC games that do support widescreen. 2010-01-13 21:11:02 +00:00
TestSuite replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
UnitTests
Dolphin.sln DiscIO.vcproj depends on zlib... 2009-11-19 03:12:14 +00:00
DolphinProj.xcconfig
DolphinTarget.xcconfig