dolphin/Source/Core/Common/Src
2010-01-29 19:45:01 +00:00
..
Crypto Move Segher's hashing/crypto code from the Dolphin project to Common. 2010-01-16 19:31:11 +00:00
ABI.cpp RIP "Optimize Quantizers" option. Now using the safe quantizer code from JITIL in all builds. 2010-01-16 19:00:09 +00:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
CDUtils.h JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
ChunkFile.cpp
ChunkFile.h
ColorUtil.cpp
ColorUtil.h
Common.h JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
CommonFuncs.h
CommonPaths.h Fixes the capital letter as well as path that could cause problem in future (Finish) 2010-01-23 17:30:40 +00:00
CommonTypes.h
ConsoleListener.cpp JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
ConsoleListener.h JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
CPUDetect.cpp
CPUDetect.h
DebugInterface.h
DynamicLibrary.cpp
DynamicLibrary.h
ExtendedTrace.cpp
ExtendedTrace.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp Fixes Issue 2176 (SysConf on OSX), plus some initialization order warning fix in VolumeDirectory.cpp 2010-01-29 19:45:01 +00:00
FileUtil.h Fixes Issue 2176 (SysConf on OSX), plus some initialization order warning fix in VolumeDirectory.cpp 2010-01-29 19:45:01 +00:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
IniFile.h
LinearDiskCache.cpp quiet some compile-time warnings 2010-01-24 04:49:33 +00:00
LinearDiskCache.h Shader Disk Cache implementation for D3D. Saves generated shaders on disk. Eliminates "freeze jerks" in D3D plugin the _second_ and later times you play something.... not much to do about the first time. The D3D shader compiler is just slow. 2010-01-17 17:44:09 +00:00
Log.h
LogManager.cpp JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
LogManager.h JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
MathUtil.cpp
MathUtil.h
MemArena.cpp
MemArena.h
MemoryUtil.cpp
MemoryUtil.h JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
Misc.cpp
MsgHandler.cpp
MsgHandler.h
OpenCL.cpp Kill the last timeGetTime calls. 2010-01-21 21:27:52 +00:00
OpenCL.h
Plugin.cpp
Plugin.h
PluginDSP.cpp
PluginDSP.h
PluginPAD.cpp
PluginPAD.h
PluginVideo.cpp
PluginVideo.h
PluginWiimote.cpp
PluginWiimote.h
SConscript Move Segher's hashing/crypto code from the Dolphin project to Common. 2010-01-16 19:31:11 +00:00
SDCardUtil.cpp
SDCardUtil.h
Setup.h
stdafx.cpp
stdafx.h
StringUtil.cpp
StringUtil.h
svnrev_template.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp Fixes Issue 2176 (SysConf on OSX), plus some initialization order warning fix in VolumeDirectory.cpp 2010-01-29 19:45:01 +00:00
SysConf.h JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores. 2010-01-19 19:28:27 +00:00
Thread.cpp This could alleviate the suffering of dual core synchronization a bit. 2010-01-14 10:52:14 +00:00
Thread.h This could alleviate the suffering of dual core synchronization a bit. 2010-01-14 10:52:14 +00:00
Thunk.cpp
Thunk.h
Timer.cpp Kill the last timeGetTime calls. 2010-01-21 21:27:52 +00:00
Timer.h (Minor timer library code cleanup) 2010-01-21 19:55:01 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp Fix EFB reads in fastmem mode by removing the EFB mapping (forces it to go through the right handlers). Enable fastmem mode in x64. 1-2% speed boost overall maybe :p 2010-01-17 21:28:39 +00:00
x64Emitter.h Hopefully fix all remaining quantizer issues in Mario Kart Wii: 2010-01-16 22:44:49 +00:00