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DSP thread is considered "idle" when it signals s_ppc_event and waits for s_dsp_event, without putting it in this state when m_dsp_thread_mutex is locked it was possible to create a deadlock between a DSP thread, emulation thread and Qt thread by accessing Config menu immediately after booting up the game |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||