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There are certain hotkeys that we absolutely want to be able to use without being in-game. Presently, no hotkeys are recognized unless we are in-game. I've identified and moved the following hotkeys to be checked before the HotkeyScheduler checks to see if the Core is running: - Open - Exit - Start Recording - Refresh Game List Note that Play Recording should also be implemented here, however it looks like there is no signal for a PlayRecording() function, so this will have to be handled in a later PR once that signal is created and implemented. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||
| DolphinLib.ARM64.props | ||
| DolphinLib.props | ||
| DolphinLib.vcxproj | ||
| DolphinLib.vcxproj.user | ||
| DolphinLib.x64.props | ||