dolphin/Source/Core/VideoBackends/D3D
JMC47 1d9c743ef7
Merge pull request #13975 from iwubcode/shader_includes
VideoBackends / VideoCommon: add support for specifying include files in shader code
2025-11-02 13:17:28 -05:00
..
CMakeLists.txt
D3DBase.cpp
D3DBase.h
D3DBoundingBox.cpp Replace 'reinterpret_cast' with 'static_cast' 2024-11-08 07:26:47 +01:00
D3DBoundingBox.h
D3DGfx.cpp VideoBackends / VideoCommon: add support for specifying include files in shader code 2025-10-26 22:47:23 -05:00
D3DGfx.h VideoBackends / VideoCommon: add support for specifying include files in shader code 2025-10-26 22:47:23 -05:00
D3DMain.cpp VideoBackend: Rename GetName to GetConfigName 2025-10-13 17:38:20 -07:00
D3DNativeVertexFormat.cpp
D3DPerfQuery.cpp
D3DPerfQuery.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
D3DState.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
D3DState.h VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
D3DSwapChain.cpp
D3DSwapChain.h
D3DVertexManager.cpp VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
D3DVertexManager.h VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
DXPipeline.cpp VideoBackends / VideoCommon: rename member variables in RenderState to be consistent 2025-08-23 13:50:22 -05:00
DXPipeline.h
DXShader.cpp
DXShader.h
DXTexture.cpp
DXTexture.h
VideoBackend.h VideoBackend: Rename GetName to GetConfigName 2025-10-13 17:38:20 -07:00