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This replaces all the hand-coded variants of ABI_CallFunction with a single generic function. It handles all existing cases, plus many new cases that would have been annoying to hand-code. The implementation is based on our AArch64 ABI_CallFunction, but adapted for x64. The most notable differences are support for memory operands and a new way for callers to specify the sizes of operands.
72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include "Common/BitSet.h"
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#include "Common/x64Reg.h"
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// x64 ABI:s, and helpers to help follow them when JIT-ing code.
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// All conventions return values in EAX (+ possibly EDX).
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// Windows 64-bit
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// * 4-reg "fastcall" variant, very new-skool stack handling
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// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself
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// calls_
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// * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
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// Scratch: RAX RCX RDX R8 R9 R10 R11
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// Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
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// Parameters: RCX RDX R8 R9, further MOV-ed
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// Linux 64-bit
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// * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
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// Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
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// Callee-save: RBX RBP R12 R13 R14 R15
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// Parameters: RDI RSI RDX RCX R8 R9
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namespace Gen
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{
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constexpr BitSet32 ABI_ALL_FPRS(0xffff0000);
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constexpr BitSet32 ABI_ALL_GPRS(0x0000ffff);
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#ifdef _WIN32 // 64-bit Windows - the really exotic calling convention
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constexpr X64Reg ABI_PARAM1 = RCX;
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constexpr X64Reg ABI_PARAM2 = RDX;
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constexpr X64Reg ABI_PARAM3 = R8;
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constexpr X64Reg ABI_PARAM4 = R9;
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constexpr std::array<X64Reg, 4> ABI_PARAMS = {ABI_PARAM1, ABI_PARAM2, ABI_PARAM3, ABI_PARAM4};
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// xmm0-xmm15 use the upper 16 bits in the functions that push/pop registers.
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constexpr BitSet32 ABI_ALL_CALLER_SAVED{RAX, RCX, RDX, R8, R9,
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R10, R11, XMM0 + 16, XMM1 + 16, XMM2 + 16,
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XMM3 + 16, XMM4 + 16, XMM5 + 16};
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#else // 64-bit Unix / OS X
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constexpr X64Reg ABI_PARAM1 = RDI;
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constexpr X64Reg ABI_PARAM2 = RSI;
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constexpr X64Reg ABI_PARAM3 = RDX;
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constexpr X64Reg ABI_PARAM4 = RCX;
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constexpr X64Reg ABI_PARAM5 = R8;
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constexpr X64Reg ABI_PARAM6 = R9;
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constexpr std::array<X64Reg, 6> ABI_PARAMS = {ABI_PARAM1, ABI_PARAM2, ABI_PARAM3,
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ABI_PARAM4, ABI_PARAM5, ABI_PARAM6};
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// FIXME: avoid pushing all 16 XMM registers when possible? most functions we call probably
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// don't actually clobber them.
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constexpr BitSet32 ABI_ALL_CALLER_SAVED(BitSet32{RAX, RCX, RDX, RDI, RSI, R8, R9, R10, R11} |
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ABI_ALL_FPRS);
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#endif // _WIN32
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constexpr BitSet32 ABI_ALL_CALLEE_SAVED(~ABI_ALL_CALLER_SAVED);
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constexpr X64Reg ABI_RETURN = RAX;
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}; // namespace Gen
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