mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-02-20 07:13:49 -07:00
Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much. |
||
|---|---|---|
| .. | ||
| D3D | ||
| OGL | ||
| Software | ||
| CMakeLists.txt | ||