| .. |
|
W32Util
|
Removed "INT" typedef: it was not used in any plugin spec. It was used DX9 video plugin, but for arguments where MSDN lists a plain "int", so I replaced "INT" by "int" to make things clearer.
|
2008-09-03 00:27:24 +00:00 |
|
bmp_io.cpp
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
bmp_io.h
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
BPStructs.cpp
|
Added point size emulation to DX9
|
2008-09-20 15:04:02 +00:00 |
|
BPStructs.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
CPStructs.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
CPStructs.h
|
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
|
2008-08-30 19:19:40 +00:00 |
|
D3DBase.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DBase.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DPostprocess.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DPostprocess.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DShader.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DShader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DTexture.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DTexture.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DUtil.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
D3DUtil.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
DataReader.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
DataReader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
DecodedVArray.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
DecodedVArray.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
DLCompiler.cpp
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
DLCompiler.h
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
DlgSettings.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
DlgSettings.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
EmuWindow.cpp
|
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
|
2008-08-30 22:06:53 +00:00 |
|
EmuWindow.h
|
added an option to render directx video plugin inside the main frame
|
2008-07-17 09:18:03 +00:00 |
|
Globals.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
Globals.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
IndexGenerator.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
IndexGenerator.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
main.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
main.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
OpcodeDecoding.cpp
|
fix for small memory leaks
|
2008-09-17 08:40:52 +00:00 |
|
OpcodeReaders.cpp
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
OpcodeReaders.h
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
PixelShader.cpp
|
Fixed DX9's 16 and 24 bit comparisons.
|
2008-09-21 10:21:37 +00:00 |
|
PixelShader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
Render.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
Render.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
resource.h
|
added overlay that displays texture formats (thanks to gigaherz!)
|
2008-08-06 01:08:02 +00:00 |
|
resource.rc
|
update to the texture format overlay, thanks to giga (see issue 112)
|
2008-08-08 10:23:17 +00:00 |
|
RGBAFloat.h
|
Initial megacommit.
|
2008-07-12 17:40:22 +00:00 |
|
ShaderManager.cpp
|
Optimized vertex and pixel shader generation. Medium FPS boost.
|
2008-09-12 19:04:13 +00:00 |
|
ShaderManager.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
stdafx.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
stdafx.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
TextureCache.cpp
|
fix for small memory leaks
|
2008-09-17 08:40:52 +00:00 |
|
TextureCache.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
TransformEngine.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
TransformEngine.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
Utils.cpp
|
fix 64-bit build too on Platform SDK 6.0, fix project file.
|
2008-09-07 11:07:55 +00:00 |
|
Utils.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
Vec3.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexHandler.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexHandler.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader_Color.h
|
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
|
2008-08-31 13:36:52 +00:00 |
|
VertexLoader_MtxIndex.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader_Normal.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader_Normal.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader_Position.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader_TextCoord.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexLoader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
VertexShader.cpp
|
Optimized vertex and pixel shader generation. Medium FPS boost.
|
2008-09-12 19:04:13 +00:00 |
|
VertexShader.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
XFStructs.cpp
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |
|
XFStructs.h
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
|
2008-09-07 10:29:46 +00:00 |