dolphin/Source/Core/DiscIO/Src
2011-12-22 14:28:12 -08:00
..
BannerLoader.cpp
BannerLoader.h add the function to read the game name and description from the banner as unicode 2011-12-18 21:56:13 -08:00
BannerLoaderGC.cpp
BannerLoaderGC.h
BannerLoaderWii.cpp fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings 2011-12-22 14:28:12 -08:00
BannerLoaderWii.h add the function to read the game name and description from the banner as unicode 2011-12-18 21:56:13 -08:00
Blob.cpp
Blob.h
CISOBlob.cpp
CISOBlob.h
CompressedBlob.cpp
CompressedBlob.h
DiscScrubber.cpp
DiscScrubber.h
DriveBlob.cpp
DriveBlob.h
FileBlob.cpp
FileBlob.h
FileHandlerARC.cpp
FileHandlerARC.h
FileMonitor.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
FileMonitor.h
Filesystem.cpp
Filesystem.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
FileSystemGCWii.cpp
FileSystemGCWii.h
NANDContentLoader.cpp Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
NANDContentLoader.h fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys 2011-06-05 07:42:40 +00:00
stdafx.cpp
stdafx.h
Volume.h add the function to read all unicode gamenames from a wad file 2011-12-18 21:42:20 -08:00
VolumeCommon.cpp
VolumeCreator.cpp
VolumeCreator.h
VolumeDirectory.cpp
VolumeDirectory.h
VolumeGC.cpp
VolumeGC.h
VolumeWad.cpp add the function to read all unicode gamenames from a wad file 2011-12-18 21:42:20 -08:00
VolumeWad.h add the function to read all unicode gamenames from a wad file 2011-12-18 21:42:20 -08:00
VolumeWiiCrypted.cpp
VolumeWiiCrypted.h
WiiWad.cpp Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
WiiWad.h