dolphin/Source/Core/VideoBackends/Vulkan
Mai M 40cda23491
Merge pull request #10404 from iwubcode/vulkan_headers_update
Externals / Vulkan: update Vulkan headers to v1.3.204
2022-02-04 01:04:29 -05:00
..
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
Constants.h
ObjectCache.cpp VideoCommon: Expose SamplerState to shaders 2021-11-17 20:04:34 -08:00
ObjectCache.h
ShaderCompiler.cpp Fix static initialisation order fiasco issue for Version variables 2022-01-14 00:04:22 +01:00
ShaderCompiler.h
StagingBuffer.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
StagingBuffer.h
StateTracker.cpp VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
StateTracker.h
VideoBackend.h
VKBoundingBox.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VKBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKMain.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VKPerfQuery.cpp
VKPerfQuery.h
VKPipeline.cpp DriverDetails: Add broken dual source blending bug to MoltenVK on Intel GPUs 2021-09-20 19:14:41 -04:00
VKPipeline.h
VKRenderer.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VKRenderer.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKShader.cpp VKShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
VKShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKStreamBuffer.cpp
VKStreamBuffer.h
VKSwapChain.cpp
VKSwapChain.h Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain 2022-01-29 00:47:51 -06:00
VKTexture.cpp VKTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
VKTexture.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKVertexFormat.cpp Eliminate VarType for ComponentFormat 2021-12-18 15:21:48 -08:00
VKVertexFormat.h
VKVertexManager.cpp
VKVertexManager.h
VulkanContext.cpp VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result 2022-01-31 01:17:40 -05:00
VulkanContext.h
VulkanEntryPoints.inl VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function 2022-01-31 01:17:40 -05:00
VulkanLoader.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VulkanLoader.h Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00