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canonicalPath is orders of magnitude slower as it has to perform actual disk I/O to resolve symlinks, which makes sorting by this column ridiculously slow for large game lists, especially if the games are on a NAS. We probably don't need that, simply resolving relative paths should be sufficient. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||