dolphin/Source
John Peterson fa27a97fbb Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.

2) I also made the Wiimote work after Stop and Start

3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
..
Core Wiimote: 2009-01-07 02:59:19 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
Plugins Wiimote: 2009-01-07 02:59:19 +00:00
PluginSpecs Wiimote: 2009-01-07 02:59:19 +00:00
TestSuite Woops, fix for GC Controller Test Demo 2008-12-24 10:57:44 +00:00
Dolphin.sln add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon 2009-01-04 21:07:22 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln Wiimote: 2009-01-07 02:59:19 +00:00