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These don't rely on any of the static members within the IndexGenerator class, so we can make all of these functions fully internal to the translation unit.
33 lines
831 B
C++
33 lines
831 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// This is currently only used by the DX backend, but it may make sense to
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// use it in the GL backend or a future DX10 backend too.
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#pragma once
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#include "Common/CommonTypes.h"
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class IndexGenerator
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{
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public:
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// Init
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static void Init();
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static void Start(u16* Indexptr);
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static void AddIndices(int primitive, u32 numVertices);
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static void AddExternalIndices(const u16* indices, u32 num_indices, u32 num_vertices);
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// returns numprimitives
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static u32 GetNumVerts() { return base_index; }
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static u32 GetIndexLen() { return (u32)(index_buffer_current - BASEIptr); }
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static u32 GetRemainingIndices();
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private:
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static u16* index_buffer_current;
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static u16* BASEIptr;
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static u32 base_index;
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};
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