dolphin/Source/Core/VideoBackends/Software
Admiral H. Curtiss 8f51a9d2d8
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
OpenGL: Check the list of supported AA modes instead of hardcoding
2023-06-09 15:07:07 +02:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt
CopyRegion.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
SWBoundingBox.cpp
SWBoundingBox.h
SWGfx.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWGfx.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWmain.cpp VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp
SWRenderer.h
SWTexture.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWTexture.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWVertexLoader.cpp
SWVertexLoader.h
Tev.cpp
Tev.h
TextureCache.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00