Game Android.mk fix paths and link with SDL2_image

- Update paths for libs dir
- Link against SDL2_image
This commit is contained in:
Nathan Fulton 2017-04-29 23:30:52 -04:00
parent e796d9399b
commit 0604387d8c

View File

@ -13,12 +13,13 @@ BASE_PATH := $(HT_PATH)/base
YAJL_PATH := $(HT_PATH)/yajl
HOST_PATH := $(GAME_PATH)/sdl
INC_PATH := $(HT_PATH)/inc
SDL2_PATH := $(HOST_PATH)/SDL2
HTA_PATH := $(HOST_PATH)/android/jni/ht/
CURL_PATH := $(HOST_PATH)/curl
SDL2_PATH := $(HOST_PATH)/libs/SDL2
CURL_PATH := $(HOST_PATH)/libs/curl
SDL2IMG_PATH = $(HOST_PATH)/libs/SDL2_image
LOCAL_C_INCLUDES := $(SDL2_PATH)/include $(HT_PATH) $(INC_PATH) $(GAME_PATH) \
$(HOST_PATH) $(CURL_PATH)/include
$(HOST_PATH) $(CURL_PATH)/include $(SDL2IMG_PATH)/include
SRC_GAME := $(wildcard $(GAME_PATH)/*.cpp) \
$(wildcard $(MPS_PATH)/*.cpp) \
@ -42,7 +43,7 @@ SRC_GAME := $(filter-out %jsonbuilder_test.cpp, $(SRC_GAME))
LOCAL_SRC_FILES := $(SRC_GAME)
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_SHARED_LIBRARIES := SDL2 SDL2_image
LOCAL_STATIC_LIBRARIES := curl
LOCAL_CFLAGS := -Wno-write-strings -fsigned-char -w
@ -53,6 +54,6 @@ ifndef REL
LOCAL_CFLAGS += -DDEV_BUILD -DDEBUG_LOGGING -DDEBUG -DLOGGING
endif
LOCAL_LDLIBS := -llog
LOCAL_LDLIBS := -llog -landroid
include $(BUILD_SHARED_LIBRARY)