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FogMap walls.anir -> wall.anir
The animation data for walls in the art2432 repo uses "wall" instead of "walls"
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@ -103,7 +103,7 @@ bool FogMap::Init(Size *psizTile, Size *psizMap)
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// Load the wall bitmaps
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// Load the wall bitmaps
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m_panidWalls = LoadAnimationData("walls.anir");
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m_panidWalls = LoadAnimationData("wall.anir");
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if (m_panidWalls == NULL) {
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if (m_panidWalls == NULL) {
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Assert("Failed to load wall.anir");
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Assert("Failed to load wall.anir");
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return false;
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return false;
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