From 5d3dd6a472b6543fc8623bd14d7e93080396d9c2 Mon Sep 17 00:00:00 2001 From: Nathan Fulton Date: Thu, 9 Jun 2016 19:31:01 -0400 Subject: [PATCH] Always present login form for MP Instead of defaulting to the login method last used, always initialize the login handler to a non-anonymous login. Players who want to play as anon will have to explicitly check the anonymous box for every login. --- game/loginhandler.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/game/loginhandler.cpp b/game/loginhandler.cpp index 93322cc..a8d0660 100644 --- a/game/loginhandler.cpp +++ b/game/loginhandler.cpp @@ -25,7 +25,11 @@ void LoginHandler::InitFromGlobals() { strncpyz(token_, gszToken, sizeof(token_)); strncpyz(password_, gszPassword, sizeof(password_)); strncpyz(username_, gszUsername, sizeof(username_)); +#if 1 // Always show non-anonymous login + SetAnonymous(0); +#else SetAnonymous(gfAnonymous); +#endif } void LoginHandler::SaveToGlobals() {