From b4e88ab3124214e2a92fa3fb5baf81b0e7118508 Mon Sep 17 00:00:00 2001 From: Nathan Fulton Date: Sat, 29 Apr 2017 22:49:46 -0400 Subject: [PATCH] SceneryGob::SaveState use Bitmap::GetFileName() --- game/GameObjects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/GameObjects.cpp b/game/GameObjects.cpp index 7303528..f3696ba 100644 --- a/game/GameObjects.cpp +++ b/game/GameObjects.cpp @@ -785,7 +785,7 @@ bool SceneryGob::SaveState(Stream *pstm) { pstm->WriteByte(knVerSceneryGobState); char szBitmap[kcbFilename]; - FindSharedTBitmapFilename(m_ptbm, szBitmap, sizeof(szBitmap)); + strncpyz(szBitmap, m_ptbm->GetFileName(), kcbFilename); pstm->WriteString(szBitmap); return Gob::SaveState(pstm); }