Commit Graph

2 Commits

Author SHA1 Message Date
Nathan Fulton
24eba15f59 Hardware rendering
- Use SDL_Texture and SDL_Render to for DibBitmap and Display operations
- SubBitmap class was created to handle suballocating dibs since the old method required direct pixel access
- Font buffer is no longer used. Back buffer is forced valid and drawn to the screen.
2017-10-22 00:53:33 -04:00
Darrin Massena
f4c0203914 initial commit 2014-07-06 17:47:28 -07:00