#include "game/sdl/sdlhttpservice.h" #include "game/sdl/sdlhttprequest.h" //#include "game/iphone/input.h" // HttpService calls come in on the game thread. In order to use // iPhone NS* Http apis, requests execute on the main thread. namespace wi { HttpRequest *SdlHttpService::NewRequest(HttpResponseHandler *phandler) { return new SdlHttpRequest(phandler); } void SdlHttpService::SubmitRequest(HttpRequest *preq) { SdlHttpRequest *preqT = (SdlHttpRequest *)preq; preqT->Submit(); } void SdlHttpService::ReleaseRequest(HttpRequest *preq) { SdlHttpRequest *preqT = (SdlHttpRequest *)preq; preqT->Release(); } } // namespace wi