using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace m { /// /// Summary description for CaTypeUnitTypesForm. /// public class CaTypeUnitTypesForm : System.Windows.Forms.Form { private UnitMask m_um; private System.Windows.Forms.CheckedListBox checkedListBox; private System.Windows.Forms.Button buttonOK; private System.Windows.Forms.Button buttonStructures; private System.Windows.Forms.Button buttonInfantry; private System.Windows.Forms.Button buttonMobileUnits; private System.Windows.Forms.Button buttonBuilders; private System.Windows.Forms.Button buttonVehicles; private System.Windows.Forms.Button buttonAll; private System.Windows.Forms.Button buttonNone; /// /// Required designer variable. /// private System.ComponentModel.Container components = null; public CaTypeUnitTypesForm(UnitMask um) { // // Required for Windows Form Designer support // InitializeComponent(); // // TODO: Add any constructor code after InitializeComponent call // m_um = um; InitUnitTypesListBox(); } /// /// Clean up any resources being used. /// protected override void Dispose( bool disposing ) { if( disposing ) { if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.checkedListBox = new System.Windows.Forms.CheckedListBox(); this.buttonOK = new System.Windows.Forms.Button(); this.buttonStructures = new System.Windows.Forms.Button(); this.buttonInfantry = new System.Windows.Forms.Button(); this.buttonMobileUnits = new System.Windows.Forms.Button(); this.buttonBuilders = new System.Windows.Forms.Button(); this.buttonVehicles = new System.Windows.Forms.Button(); this.buttonAll = new System.Windows.Forms.Button(); this.buttonNone = new System.Windows.Forms.Button(); this.SuspendLayout(); // // checkedListBox // this.checkedListBox.CheckOnClick = true; this.checkedListBox.Location = new System.Drawing.Point(8, 8); this.checkedListBox.Name = "checkedListBox"; this.checkedListBox.Size = new System.Drawing.Size(184, 289); this.checkedListBox.Sorted = true; this.checkedListBox.TabIndex = 0; // // buttonOK // this.buttonOK.DialogResult = System.Windows.Forms.DialogResult.OK; this.buttonOK.Location = new System.Drawing.Point(200, 272); this.buttonOK.Name = "buttonOK"; this.buttonOK.Size = new System.Drawing.Size(80, 23); this.buttonOK.TabIndex = 1; this.buttonOK.Text = "OK"; this.buttonOK.Click += new System.EventHandler(this.buttonOK_Click); // // buttonStructures // this.buttonStructures.Location = new System.Drawing.Point(200, 104); this.buttonStructures.Name = "buttonStructures"; this.buttonStructures.Size = new System.Drawing.Size(80, 23); this.buttonStructures.TabIndex = 2; this.buttonStructures.Text = "Structures"; this.buttonStructures.Click += new System.EventHandler(this.buttonStructures_Click); // // buttonInfantry // this.buttonInfantry.Location = new System.Drawing.Point(200, 8); this.buttonInfantry.Name = "buttonInfantry"; this.buttonInfantry.Size = new System.Drawing.Size(80, 23); this.buttonInfantry.TabIndex = 3; this.buttonInfantry.Text = "Infantry"; this.buttonInfantry.Click += new System.EventHandler(this.buttonInfantry_Click); // // buttonMobileUnits // this.buttonMobileUnits.Location = new System.Drawing.Point(200, 72); this.buttonMobileUnits.Name = "buttonMobileUnits"; this.buttonMobileUnits.Size = new System.Drawing.Size(80, 23); this.buttonMobileUnits.TabIndex = 4; this.buttonMobileUnits.Text = "Mobile Units"; this.buttonMobileUnits.Click += new System.EventHandler(this.buttonMobileUnits_Click); // // buttonBuilders // this.buttonBuilders.Location = new System.Drawing.Point(200, 136); this.buttonBuilders.Name = "buttonBuilders"; this.buttonBuilders.Size = new System.Drawing.Size(80, 23); this.buttonBuilders.TabIndex = 5; this.buttonBuilders.Text = "Builders"; this.buttonBuilders.Click += new System.EventHandler(this.buttonBuilders_Click); // // buttonVehicles // this.buttonVehicles.Location = new System.Drawing.Point(200, 40); this.buttonVehicles.Name = "buttonVehicles"; this.buttonVehicles.Size = new System.Drawing.Size(80, 23); this.buttonVehicles.TabIndex = 6; this.buttonVehicles.Text = "Vehicles"; this.buttonVehicles.Click += new System.EventHandler(this.buttonVehicles_Click); // // buttonAll // this.buttonAll.Location = new System.Drawing.Point(200, 168); this.buttonAll.Name = "buttonAll"; this.buttonAll.Size = new System.Drawing.Size(80, 23); this.buttonAll.TabIndex = 7; this.buttonAll.Text = "All"; this.buttonAll.Click += new System.EventHandler(this.buttonAll_Click); // // buttonNone // this.buttonNone.Location = new System.Drawing.Point(200, 200); this.buttonNone.Name = "buttonNone"; this.buttonNone.Size = new System.Drawing.Size(80, 23); this.buttonNone.TabIndex = 8; this.buttonNone.Text = "None"; this.buttonNone.Click += new System.EventHandler(this.buttonNone_Click); // // CaTypeUnitTypesForm // this.AcceptButton = this.buttonOK; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(290, 304); this.ControlBox = false; this.Controls.AddRange(new System.Windows.Forms.Control[] { this.buttonNone, this.buttonAll, this.buttonVehicles, this.buttonBuilders, this.buttonMobileUnits, this.buttonInfantry, this.buttonStructures, this.buttonOK, this.checkedListBox}); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "CaTypeUnitTypesForm"; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "Unit Types"; this.ResumeLayout(false); } #endregion private void InitUnitTypesListBox() { checkedListBox.Items.Clear(); for (int i = 0; i < (int)UnitType.kutMax; i++) checkedListBox.Items.Add(new UnitTypeWrapper((UnitType)i), ((uint)m_um & (1 << i)) != 0); } private void buttonOK_Click(object sender, System.EventArgs e) { m_um = 0; for (int i = 0; i < checkedListBox.CheckedItems.Count; i++) { UnitType ut = ((UnitTypeWrapper)checkedListBox.CheckedItems[i]).ut; m_um = (UnitMask)(((uint)m_um) | (uint)(1 << (int)ut)); } } private void buttonInfantry_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumInfantry; InitUnitTypesListBox(); } private void buttonVehicles_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumVehicles; InitUnitTypesListBox(); } private void buttonMobileUnits_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumMobileUnits; InitUnitTypesListBox(); } private void buttonStructures_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumStructures; InitUnitTypesListBox(); } private void buttonBuilders_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumFactories; InitUnitTypesListBox(); } private void buttonAll_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumAll; InitUnitTypesListBox(); } private void buttonNone_Click(object sender, System.EventArgs e) { m_um = UnitMask.kumNone; InitUnitTypesListBox(); } public UnitMask UnitMask { get { return m_um; } } } }