#ifndef __LEVELINFO_H__ #define __LEVELINFO_H__ #include "mpshared/mpht.h" #include "server/ncpackfile.h" #include "inc/basictypes.h" #include namespace wi { class LevelInfo { public: LevelInfo() { Clear(); } void Clear() { memset(this, 0, sizeof(*this)); } bool Load(PackFileReader& pak, const char *file); const char *title() const { return title_; } const char *filename() const { return filename_; } int minplayers() const { return minplayers_; } int maxplayers() const { return maxplayers_; } int version() const { return version_; } int GetIntelligence(Side side) const { if (side >= ARRAYSIZE(intelligences_)) { return 0; } return intelligences_[side]; } private: char title_[kcbLevelTitle]; char filename_[kcbFilename]; int minplayers_; int maxplayers_; int version_; dword revision_; int intelligences_[5]; }; } // namespace wi #endif // __LEVELINFO_H__