#include "game/iphone/iphonehttpservice.h" #include "game/iphone/iphonehttprequest.h" #include "game/iphone/input.h" // HttpService calls come in on the game thread. In order to use // iPhone NS* Http apis, requests execute on the main thread. namespace wi { HttpRequest *IPhoneHttpService::NewRequest(HttpResponseHandler *phandler) { return new IPhoneHttpRequest(phandler); } void IPhoneHttpService::SubmitRequest(HttpRequest *preq) { IPhoneHttpRequest *preqT = (IPhoneHttpRequest *)preq; preqT->Submit(); } void IPhoneHttpService::ReleaseRequest(HttpRequest *preq) { IPhoneHttpRequest *preqT = (IPhoneHttpRequest *)preq; preqT->Release(); } } // namespace wi