..
android
Bump game to v1.7
2017-10-22 00:53:33 -04:00
curl
Add curl headers and static libraries for Android
2016-08-31 22:43:33 -04:00
htsdl.xcodeproj
Updates to htsdl.xcodeproj
2017-10-22 00:53:33 -04:00
ios
Bump game to v1.7
2017-10-22 00:53:33 -04:00
linux
gszPrefsFilename prefs.bin -> prefs.json
2017-10-21 20:39:13 -04:00
mac
Bump game to v1.7
2017-10-22 00:53:33 -04:00
nacl
initial commit
2014-07-06 17:47:28 -07:00
display.cpp
Hardware rendering
2017-10-22 00:53:33 -04:00
host.cpp
Hardware rendering
2017-10-22 00:53:33 -04:00
hosthelpers.h
Remove old palette code
2017-10-21 20:39:57 -04:00
htplatform.h
Hardware rendering
2017-10-22 00:53:33 -04:00
main.cpp
Initial SDL-Linux port
2016-08-31 23:54:48 -04:00
savegame.cpp
Initial SDL-Android port
2016-08-31 22:43:27 -04:00
sdlanimsprite.cpp
Hardware rendering
2017-10-22 00:53:33 -04:00
sdlanimsprite.h
Hardware rendering
2017-10-22 00:53:33 -04:00
sdleventserver.h
Fix sdleventserver wait bug Update wait_ appropriately after calling SocketServer::Wait from derived class
2016-08-24 15:40:37 -04:00
sdlhttprequest.cpp
Human readable sdlhttprequest error messages
2017-10-21 02:49:36 -04:00
sdlhttprequest.h
Human readable sdlhttprequest error messages
2017-10-21 02:49:36 -04:00
sdlhttpservice.cpp
initial commit
2014-07-06 17:47:28 -07:00
sdlhttpservice.h
initial commit
2014-07-06 17:47:28 -07:00
sdlpackfile.cpp
Update SdlPackFile I/O
2017-10-21 20:28:32 -04:00
sdlpackfile.h
Update SdlPackFile I/O
2017-10-21 20:28:32 -04:00
sdlselectionsprite.cpp
SDL display improvements
2016-08-31 22:43:36 -04:00
sdlselectionsprite.h
initial commit
2014-07-06 17:47:28 -07:00
sdlsounddev.cpp
Update sdlsoundev to support SDL2
2016-08-24 15:40:40 -04:00
sdlspritemgr.cpp
SDL display improvements
2016-08-31 22:43:36 -04:00
sdlspritemgr.h
Implement SdlAnimSprite
2016-08-31 23:54:48 -04:00
sysmessages.h
Implement multitouch for SDL
2016-08-24 21:34:34 -04:00
transportmgr.cpp
initial commit
2014-07-06 17:47:28 -07:00
worklist.txt
initial commit
2014-07-06 17:47:28 -07:00