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39 lines
1.6 KiB
HTML
39 lines
1.6 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
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<HTML>
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<HEAD>
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<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
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<Title>TemplateExtractor reference</Title>
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<link rel="stylesheet" type="text/css" href="AuthorKit.css">
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</HEAD>
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<BODY>
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<h4>TemplateExtractor Reference</h4>
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<p>TemplateExtractor.exe is a utility for extracting all the information needed
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in Template Collection from three source files: a .png file with Template
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images, a .png file with Template terrain info, and a .txt file with Template
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names.</p>
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<p>For details on the formats of these source files see the
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<a href="TemplateArtGuidelines.htm">Template Art Guidelines</a>,
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<a href="TemplateTerrainGuidelines.htm">Template Terrain Guidelines</a>, and
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<a href="TemplateNamingGuidelines.htm">Template Naming Guidelines</a>.</p>
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<p class="labelproc">TemplateExtractor usage:</p>
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<p class="commandline">TemplateExtractor [-tc <output.tc>] [-n <names.txt>] -art
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<art.png> -ter <terrain.png></p>
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<p>If the output Template Collection is not specified each Template will be
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written as a separate .png file using the name given in the names.txt file. If
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no names file is specified the Templates are named "templateNN" where NN starts
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at 00 and increments for each Template.</p>
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<p class="labelproc">Example:</p>
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<p class="commandline">TemplateExtractor -tc grassy.tc -n grassyNames.txt -art
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grassyTemplates.png -ter grassyTerrain.png</p>
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<p>This will produce the Template Collection grassy.tc which may then be loaded
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into the Map Editor for use or
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<a href="HowToAddATemplateCollectionToAGameDatabase.htm">added to a Game
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Database</a>.</p>
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</BODY>
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</HTML> |