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https://github.com/spiffcode/hostile-takeover.git
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39 lines
921 B
C++
39 lines
921 B
C++
#ifndef __LAYERDIB_H__
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#define __LAYERDIB_H__
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#include "game/ht.h"
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#include "game/iphone/layermap.h"
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#include <CoreGraphics/CGContext.h>
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namespace wi {
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class LayerDib : public DibBitmap
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{
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public:
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LayerDib();
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~LayerDib();
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virtual bool Init(int cx, int cy);
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virtual void SetPalette(void *palette, int cb);
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virtual void BltTiles(DibBitmap *pbmSrc, UpdateMap *pupd, int yTopDst);
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virtual void Scroll(Rect *prcSrc, int xDst, int yDst);
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bool InitLayerMap(int ilmap, const Rect *prc, const Size *psizMap);
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void MarkUpdate();
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void ResetScrollOffset();
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void Draw(CGContextRef ctx, const CGRect& rcInvalid);
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bool HasChanged() { return changed_; }
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void ResetChanged() { changed_ = false; }
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protected:
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bool changed_;
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void *palette_;
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LayerMap lmap0_;
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LayerMap lmap1_;
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};
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LayerDib *CreateLayerDib(int cx, int cy);
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} // namespace wi
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#endif // __LAYERDIB_H__
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