hostile-takeover/game/Makefile.iphone
2014-07-06 17:47:28 -07:00

115 lines
3.1 KiB
Makefile

OUTDIR=
CC = arm-apple-darwin-gcc
CPP_DEFINES_GLOBAL=
CPP_INCS=-I../inc -Iiphone
TARGETDEFINED=0
LD=$(CC)
LDFLAGS=-lobjc -framework CoreGraphics -framework GraphicsServices -framework CoreSurface -framework CoreFoundation -framework Foundation -framework UIKit -framework LayerKit -framework AudioToolbox
ifdef MAP
MAPFLAGS=-Xlinker -Map -Xlinker ht.map
endif
# Debug is default
ifdef REL
CPP_DEBUG=
else
CPP_DEBUG=-DDEBUG -g
endif
ifdef ESD_BUILD
CPP_DEFINES=$(CPP_DEFINES_GLOBAL) -DESD_BUILD
ifdef REL
OUTDIR=iPhone_ESD_Release
else
OUTDIR=iPhone_ESD_Debug
endif
TARGETDEFINED=1
endif
ifdef RETAIL_BUILD
CPP_DEFINES=$(CPP_DEFINES_GLOBAL) -DRETAIL_BUILD
ifdef REL
OUTDIR=iPhone_Retail_Release
else
OUTDIR=iPhone_Retail_Debug
endif
TARGETDEFINED=1
endif
ifdef PROFILE
CPP_DEFINES=$(CPP_DEFINES_GLOBAL) -DDEV_BUILD
CPP_DEBUG=-mdebug-labels
OUTDIR=iPhone_Profile
TARGETDEFINED=1
endif
# DEV_BUILD is default
ifeq ($(TARGETDEFINED),0)
DEV_BUILD=1
endif
ifdef DEV_BUILD
CPP_DEFINES=$(CPP_DEFINES_GLOBAL) -DDEV_BUILD
ifdef REL
OUTDIR=iPhone_Release
else
OUTDIR=iPhone_Debug
endif
TARGETDEFINED=1
endif
# Composite the flags together
CFLAGS=-Os -DIPHONE $(CPP_DEFINES) $(CPP_DEBUG) $(CPP_INCS) -fno-rtti -fno-exceptions -fcheck-new -fsigned-char
MFLAGS=-Os -DIPHONE -fsigned-char $(CPP_DEFINES) $(CPP_DEBUG) $(CPP_INCS)
OBJS=game.o misc.o bitmap.o packfile.o rip.o form.o ini.o \
misccontrols.o tests.o timer.o event.o font.o \
GameObjects.o Level.o Simulation.o tilemap.o StateMachine.o Animation.o \
fogmap.o SRInfantry.o LRInfantry.o terrainmap.o HRC.o \
Reactor.o Processor.o Miner.o Headquarters.o Research.o Radar.o VTS.o \
MobileBuilder.o Tank.o SpInfantry.o Overmind.o Builder.o MobileUnit.o \
memmgr.o tbitmap.o compression.o savegame.o main.o \
cachemgr.o Multiplayer.o comm.o Player.o \
Warehouse.o Tower.o MobileHQ.o Unit.o Struct.o SimUI.o \
soundmgr.o host.o iphone.o iphoneview.o mp_test.o \
updatemap.o thunks.o display.o TransportMgr.o \
GameOptions.o InputUI.o formmgr.o loadsave.o \
triggermgr.o TriggerConditions.o TriggerActions.o UnitGroupMgr.o BuildMgr.o \
RawBitmap.o Shell.o Ecom.o alertcontrol.o stringtable.o Andy.o \
Artillery.o Replicator.o Help.o CutScene.o drm.o \
messagequeue.o socketserver.o eventdispatcher.o \
mixer.o iphonesounddev.o
all: $(OUTDIR)/wi
clean:
rm -f $(OUTDIR)/*
$(OUTDIR)/wi: $(OBJS:%=$(OUTDIR)/%)
$(LD) $(LDFLAGS) -o $@ $^ $(MAPFLAGS)
$(OUTDIR)/packfile.o: packfile.cpp packfile.h
$(CC) $(CFLAGS) -c packfile.cpp -o $(OUTDIR)/packfile.o
$(OUTDIR)/misc.o: misc.cpp ht.h res.h iphone/htplatform.h license.h
$(CC) $(CFLAGS) -c misc.cpp -o $(OUTDIR)/misc.o
$(OUTDIR)/%.o: %.cpp ht.h res.h iphone/htplatform.h
$(CC) $(CFLAGS) -c $(*F).cpp -o $@
$(OUTDIR)/%.o: iphone/%.cpp ht.h res.h iphone/htplatform.h iphone/iphone.h
$(CC) $(CFLAGS) -c iphone/$(*F).cpp -o $@
$(OUTDIR)/%.o: iphone/%.mm ht.h res.h iphone/htplatform.h iphone/iphone.h iphone/iphoneview.h
$(CC) $(MFLAGS) -c iphone/$(*F).mm -o $@
$(OUTDIR)/%.o: iphone/%.m ht.h res.h iphone/htplatform.h iphone/iphone.h iphone/iphoneview.h
$(CC) $(MFLAGS) -c iphone/$(*F).m -o $@
$(OUTDIR)/rip.o: ../inc/rip.cpp
$(CC) $(CFLAGS) -c ../inc/rip.cpp -o $(OUTDIR)/rip.o