hostile-takeover/game/sdl/hosthelpers.h
Nathan Fulton d6b301c3e7 Track client platform version
Client platform version can be retrieved live with /ids and is also
recorded in the playerdetail module.
2016-08-31 23:54:48 -04:00

78 lines
2.2 KiB
C++

#ifndef __HOSTHELPERS_H__
#define __HOSTHELPERS_H__
#include <stdarg.h>
#include "game/ht.h"
#include "game/chatcontroller.h"
#ifdef __ANDROID__
#include <jni.h>
#endif
namespace wi {
struct SurfaceProperties {
int cxWidth;
int cyHeight;
int cbxPitch;
int cbyPitch;
float density;
unsigned short ffFormat;
};
const unsigned short kfDirect565 = 0x0001;
const unsigned short kfDirect888 = 0x0002;
const unsigned short kfDirect8 = 0x0004;
class FormMgr;
class HostHelpers
{
public:
static void OpenUrl(const char *pszUrl);
static void Log(const char *pszFormat, ...);
static void Log(const char *pszFormat, va_list va);
static void MessageBox(const char *pszFormat, va_list va);
static void Break();
static void GetSurfaceProperties(SurfaceProperties *pprops);
static void FrameStart();
static void FrameComplete(int cfrmm, UpdateMap **apupd, Rect *arc,
bool fScrolled);
static void ResetScrollOffset();
static void SetFormMgrs(FormMgr *pfrmmSimUI, FormMgr *pfrmmInput);
static DibBitmap *CreateFrontDib(int cx, int cy, int nDegreeOrientation);
static void SetPalette(Palette *ppal);
static const char *GetUdid();
static void InitiateAsk(const char *title, int max, const char *def,
int keyboard, bool secure);
static void GetAskString(char *psz, int cb);
static IChatController *GetChatController();
static void InitiateWebView(const char *title, const char *url);
static bool IsExiting();
static void GameThreadStart(void *pv);
static void DisplayInitComplete();
static const char *GetPlatformString();
// TODO(darrinm): unused?
static int main(int argc, char **argv);
static bool Init();
static void Cleanup();
static const char *GetMainDataDir();
static const char *GetMissionPacksDir();
static const char *GetMissionPackInfosDir();
static const char *GetTempDir();
static const char *GetCompletesDir();
static const char *GetSaveGamesDir();
static const char *GetPrefsFilename();
#ifdef __ANDROID__
static JavaVM *GetJavaVM();
static JNIEnv *GetJNIEnv();
#endif
};
} // namespace wi
#endif // __HOSTHELPERS_H__