..
android
Track client platform version
2016-08-31 23:54:48 -04:00
curl
Add curl headers and static libraries for Android
2016-08-31 22:43:33 -04:00
htsdl.xcodeproj
strings.h -> wistrings.h
2016-08-24 21:40:38 -04:00
ios
Track client platform version
2016-08-31 23:54:48 -04:00
mac
Track client platform version
2016-08-31 23:54:48 -04:00
nacl
initial commit
2014-07-06 17:47:28 -07:00
SDL2
Add prebuilt libraries for SDL2-2.0.4
2016-08-24 15:39:48 -04:00
display.cpp
SDL display improvements
2016-08-31 22:43:36 -04:00
host.cpp
Added processing for vchrBack
2016-08-31 23:54:48 -04:00
hosthelpers.h
Track client platform version
2016-08-31 23:54:48 -04:00
htplatform.h
Added processing for vchrBack
2016-08-31 23:54:48 -04:00
main.cpp
Create main thread via host
2016-08-24 16:20:31 -04:00
savegame.cpp
Initial SDL-Android port
2016-08-31 22:43:27 -04:00
sdleventserver.h
Fix sdleventserver wait bug Update wait_ appropriately after calling SocketServer::Wait from derived class
2016-08-24 15:40:37 -04:00
sdlhttprequest.cpp
Improvements for SdlHttpRequest
2016-08-31 22:43:35 -04:00
sdlhttprequest.h
Improvements for SdlHttpRequest
2016-08-31 22:43:35 -04:00
sdlhttpservice.cpp
initial commit
2014-07-06 17:47:28 -07:00
sdlhttpservice.h
initial commit
2014-07-06 17:47:28 -07:00
sdlpackfile.cpp
initial commit
2014-07-06 17:47:28 -07:00
sdlpackfile.h
initial commit
2014-07-06 17:47:28 -07:00
sdlselectionsprite.cpp
SDL display improvements
2016-08-31 22:43:36 -04:00
sdlselectionsprite.h
initial commit
2014-07-06 17:47:28 -07:00
sdlsounddev.cpp
Update sdlsoundev to support SDL2
2016-08-24 15:40:40 -04:00
sdlspritemgr.cpp
SDL display improvements
2016-08-31 22:43:36 -04:00
sdlspritemgr.h
SDL display improvements
2016-08-31 22:43:36 -04:00
sysmessages.h
Implement multitouch for SDL
2016-08-24 21:34:34 -04:00
transportmgr.cpp
initial commit
2014-07-06 17:47:28 -07:00
worklist.txt
initial commit
2014-07-06 17:47:28 -07:00