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Texpack is a C# tool to build textures from the game art repository. Texpack takes a json as input. The json tells Texpack where the art is, what art to pack, and how to pack it. See texpack/texjson.py for input json generation, json structure, and Texpack customization options. Texpack outputs a json that maps each image filename to information such as what texture the image was packed in where it is within the texture.
18 lines
755 B
Plaintext
18 lines
755 B
Plaintext
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "texpack", "texpack.csproj", "{BB105668-38E0-46B2-A884-362AFDCD06F9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BB105668-38E0-46B2-A884-362AFDCD06F9}.Debug|x86.ActiveCfg = Debug|x86
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{BB105668-38E0-46B2-A884-362AFDCD06F9}.Debug|x86.Build.0 = Debug|x86
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{BB105668-38E0-46B2-A884-362AFDCD06F9}.Release|x86.ActiveCfg = Release|x86
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{BB105668-38E0-46B2-A884-362AFDCD06F9}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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EndGlobal
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