palm-os-sdk/sdk-3.5/include/Core/System/NotifyMgr.h
2016-08-25 07:53:48 -03:00

257 lines
10 KiB
C

/******************************************************************************
*
* Copyright (c) 1998-1999 Palm Computing, Inc. or its subsidiaries.
* All rights reserved.
*
* File: NotifyMgr.h
*
* Description:
* Include file for Notification Manager
*
* History:
* 6/15/98 JED - Created by Jesse Donaldson
* 12/23/99 jmp - Fix <> vs. "" problem.
*
*****************************************************************************/
#ifndef __NOTIFY_H__
#define __NOTIFY_H__
#include <PalmTypes.h>
#include <CoreTraps.h>
#include <PalmOptErrorCheckLevel.h>
typedef struct SysNotifyParamType
{
UInt32 notifyType; // What type of event occurred?
UInt32 broadcaster; // normally creator code of broadcasting app
void * notifyDetailsP; // ptr to notification-specific data, if any
void * userDataP; // user specified ptr passed back with notification
Boolean handled; // true if event is handled yet
UInt8 reserved2;
} SysNotifyParamType;
typedef Err (*SysNotifyProcPtr)(SysNotifyParamType *notifyParamsP);
#define sysNotifyNormalPriority 0 // clients should use this priority
#define sysNotifyBroadcasterCode sysFileCSystem // broadcaster code for events broadcast by the system
#define sysNotifyNoDatabaseID 0xFFFFFFFF
#define sysNotifyVersionNum 1 // version of the NotifyMgr, obtained from the feature
// The queue is much smaller in debug builds so that we aren't tempted to overflow it
// (and larger for release builds so that when we do, it will work).
#if ERROR_CHECK_LEVEL == ERROR_CHECK_FULL
#define sysNotifyDefaultQueueSize 5
#else
#define sysNotifyDefaultQueueSize 15
#endif
/*
Notify Manager Events:
Note that in general, for notifications regarding the creation of information
(e.g. sysNotifyDBAddedEvent) the broadcast goes out AFTER the fact (e.g.,
after the database has been created) and that notifications regarding
the deletion of information (e.g., sysNotifyDBRemovedEvent) are broadcast
BEFORE the fact (e.g. before the database has been deleted).
The sleep & wake notifications require a little special attention. These
notifications are _not_ guaranteed to always be broadcast, and hence are unsuitable
for applications where external hardware must be shut off to conserve power when
we go to sleep. For example, the sleep notification will not be broadcast when
we do an emergency shutdown due to low battery conditions. Also note that any
sort of prolonged activity (especially displaying UI sich as a dialog) in response
to these noticfications can complicate things immensely. UI is very tricky because
these notifications are broadcast from SysHandleEvent. The result is that you may
receive more than one sleep notification if one of the notification clients puts up
a dialog or something, and it remains there long enough for another AutoOff event
to come through. There are also possible problems with reentrancy and stack space
usage since the notification is broadcast from SysHandleEvent inside an application's
event loop.
*/
#define sysNotifySyncStartEvent 'hots' // Sent at the start of a hotsync.
// Always sent from UI thread.
// param: none
#define sysNotifySyncFinishEvent 'sync' // Sent at the end of a hotsync.
// Always sent from UI thread.
// param: none
#define sysNotifyAntennaRaisedEvent 'tena' // Sent when the antenna is raised on a
// Palm VII series device.
// Always sent from UI thread.
// param: none
#define sysNotifyResetFinishedEvent 'rstf' // Broadcast after all app launchcodes
// are sent after a reset.
// Always sent from UI thread.
// param: none
#define sysNotifyForgotPasswordEvent 'bozo' // Broadcast when the user presses the
// 'Forgotten Password' button in the
// security app, just before every database's
// private records are deleted.
#define sysNotifyTimeChangeEvent 'time' // Broadcast when the time is changed by the user.
// param: Int32*, ptr to time change delta in
// seconds (e.g., a value of 100 means that the
// user set the clock ahead 100 seconds).
#define sysNotifySleepRequestEvent 'slpq' // A "Sleep Request Event" is broadcast when the device
// is about to go to sleep, and is a chance for clients
// to do perform an action or even delay going to sleep
// for a little while. This may be broadcast multiple
// times if one or more clients defer the sleep. Parameter
// is a pointer to a SleepEventParamType. See below
// details on this structure. Note that this event is
// NOT guaranteed to be broadcast. See the big comment
// at the top of this list for important detials & warnings.
// Always sent from UI thread.
#define sysNotifySleepNotifyEvent 'slp!' // A "Sleep Notify Event" is broadcast when the device is
// definitely going to sleep as soon as the broadcast
// is finished. Parameter is unused.
// Note that this event is NOT guaranteed to be broadcast.
// See the big comment at the top of this list for
// important detials & warnings.
// Always sent from UI thread.
#define sysNotifyEarlyWakeupEvent 'worm' // ...the early bird gets the worm...
// Broadcast just after the device wakes up
// at the early stage where the screen may
// still be turned off and we may quickly go
// back to sleep after handling an alarm or
// charger event.
// Always sent from UI thread.
#define sysNotifyLateWakeupEvent 'lazy' // Broadcast after the device wakes up
// at the later stage of the wakeup
// process after we turn the screen on,
// broadcast from EvtResetAutoOffEvent
// the first time it is called implying
// that the device will remain awake
// for at least a little while.
// Always sent from UI thread.
#define sysNotifyDisplayChangeEvent 'scrd' // Sent when the display depth is
// changed, notifyDetailsP has old/new depth
// see SysNotifyDisplayChangeDetailsType
#define sysNotifyMenuCmdBarOpenEvent 'cbar' // Sent by FormHandleEvent when a menuCmdBarOpenEvent
// passes through. The system will not open the toolbar
// if the 'handled' field is set in the parameter block,
// so most clients should not set it. The notification
// is provided so that Hack-like entities can catch
// it and add their own buttons to the bar. These
// buttons will show up to the left of cut/copy/paste/undo and
// to the right of everything else. Without this
// notification, people would hack SysHandleEvent... ick.
typedef struct {
UInt32 oldDepth;
UInt32 newDepth;
} SysNotifyDisplayChangeDetailsType;
/*
Possible event types to be added in the future:
NOTE that these are NOT implemented yet!!!!
#define sysNotifyDBAddedEvent 'dbs+' // Broadcast after a database is added to the device
// param: ptr to SysNotifyDBInfoType.
#define sysNotifyDBRemovedEvent 'dbs-' // broadcast before a database is removed from the device
// param: ptr to SysNotifyDBInfoType.
#define sysNotifyInitializeEvent 'helo' // broadcast to an app after its installed
// so it can do any necessary initalization
// This event is always broadcast.
// param: ptr to SysNotifyDBInfoType.
#define sysNotifyCleanupEvent 'gbye' // broadcast to an app just before its deleted
// so it can do any necessary cleanup work.
// This event is always broadcast.
// The database's type will have been set to
// sysFileTTemp so that if case the handler
// crashes, the DB will be deleted on reset.
// param: ptr to SysNotifyDBInfoType.
#define sysNotifyCardChangedEvent 'card' // broadcast when the owner's business card
// has changed, allowing apps to adjust for that.
// param: ptr to new owner data.
#define sysNotifyCountryChangedEvent 'cnty'// broadcast when the user changes the current
// locale, allowing apps to adjust for that.
// param: ptr to new locale info.
*/
// Possible values for the sleep-reason for the sysNotifySleepEvent
#define sysSleepPowerButton 0
#define sysSleepAutoOff 1
#define sysSleepResumed 2
#define sysSleepUnknown 3
typedef struct
{
UInt16 reason; // contains the reason we are going to sleep. See above list for possible values.
UInt16 deferSleep; // Only used for the sysNotifySleepRequestEvent, this should be incremented by
// clients that want to defer the sleep. They are then responsible for enqueing
// a resumeSleepChr in the event queue.
} SleepEventParamType;
typedef struct SysNotifyDBInfoType
{
UInt32 creatorID; // creator code of dabatase
UInt32 typeID; // type code of dabatase
LocalID dbID; // database ID of dabatase
UInt16 cardNo; // card number that dabatase resides on
}SysNotifyDBInfoType;
#ifdef __cplusplus
extern "C" {
#endif
extern Err SysNotifyRegister(UInt16 cardNo, LocalID dbID, UInt32 notifyType,
SysNotifyProcPtr callbackP, Int8 priority, void *userDataP)
SYS_TRAP(sysTrapSysNotifyRegister);
extern Err SysNotifyUnregister(UInt16 cardNo, LocalID dbID, UInt32 notifyType, Int8 priority)
SYS_TRAP(sysTrapSysNotifyUnregister);
/*
* WARNING: Never call SysNotifyBroadcast from a background task
* (or from any code that might be called from a BG task)
* with the memory semaphore reserved. Deadlock will
* result when the broadcast is deferred and the UI task
* tries to acquire the mem semaphore in order to send it out.
*/
extern Err SysNotifyBroadcast(SysNotifyParamType *notify)
SYS_TRAP(sysTrapSysNotifyBroadcast);
extern Err SysNotifyBroadcastDeferred(SysNotifyParamType *notify, Int16 paramSize)
SYS_TRAP(sysTrapSysNotifyBroadcastDeferred);
#ifdef __cplusplus
}
#endif
#endif // __NOTIFY_H__