mirror of
https://github.com/PCSX2/pcsx2.git
synced 2025-12-16 04:08:48 +00:00
build.sh/cmake: Remove OPENCL_API flag.
This commit is contained in:
parent
413d58df57
commit
8cdd823671
2
build.sh
2
build.sh
@ -219,7 +219,6 @@ for ARG in "$@"; do
|
||||
--no-cross-multilib ) useCross=0; ;;
|
||||
--coverity ) CoverityBuild=1; cleanBuild=1; ;;
|
||||
--vtune ) flags="$flags -DUSE_VTUNE=TRUE" ;;
|
||||
--opencl ) flags="$flags -DOPENCL_API=TRUE" ;;
|
||||
-D* ) flags="$flags $ARG" ;;
|
||||
|
||||
*)
|
||||
@ -238,7 +237,6 @@ for ARG in "$@"; do
|
||||
echo
|
||||
echo "** Developer option **"
|
||||
echo "--cross-multilib: Build a 32bit PCSX2 on a 64bit machine using multilib."
|
||||
echo "--opencl : Enable experimental OpenCL support"
|
||||
echo
|
||||
echo "** Distribution Compatibilities **"
|
||||
echo "--sdl12 : Build with SDL1.2 (requires if wx is linked against SDL1.2)"
|
||||
|
||||
@ -33,7 +33,6 @@ option(USE_VTUNE "Plug VTUNE to profile GSdx JIT.")
|
||||
#-------------------------------------------------------------------------------
|
||||
# Graphical option
|
||||
#-------------------------------------------------------------------------------
|
||||
option(OPENCL_API "Add OpenCL support on GSdx")
|
||||
option(REBUILD_SHADER "Rebuild GLSL/CG shader (developer option)")
|
||||
option(BUILD_REPLAY_LOADERS "Build GS replayer to ease testing (developer option)")
|
||||
|
||||
|
||||
@ -100,9 +100,6 @@ if(Linux)
|
||||
check_lib(LIBUDEV libudev libudev.h)
|
||||
endif()
|
||||
endif()
|
||||
if(OPENCL_API)
|
||||
check_lib(OPENCL OpenCL CL/cl.hpp)
|
||||
endif()
|
||||
if(PORTAUDIO_API)
|
||||
check_lib(PORTAUDIO portaudio portaudio.h pa_linux_alsa.h)
|
||||
endif()
|
||||
|
||||
Loading…
Reference in New Issue
Block a user