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Image: Support loading bmp files
Signed-off-by: SternXD <stern@sidestore.io> f
This commit is contained in:
parent
87a82b16ff
commit
c8dffccaa7
620
common/Image.cpp
620
common/Image.cpp
@ -32,6 +32,11 @@ static bool WebPBufferSaver(const RGBA8Image& image, std::vector<u8>* buffer, u8
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static bool WebPFileLoader(RGBA8Image* image, const char* filename, std::FILE* fp);
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static bool WebPFileSaver(const RGBA8Image& image, const char* filename, std::FILE* fp, u8 quality);
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static bool BMPBufferLoader(RGBA8Image* image, const void* buffer, size_t buffer_size);
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static bool BMPBufferSaver(const RGBA8Image& image, std::vector<u8>* buffer, u8 quality);
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static bool BMPFileLoader(RGBA8Image* image, const char* filename, std::FILE* fp);
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static bool BMPFileSaver(const RGBA8Image& image, const char* filename, std::FILE* fp, u8 quality);
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struct FormatHandler
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{
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const char* extension;
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@ -46,6 +51,7 @@ static constexpr FormatHandler s_format_handlers[] = {
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{"jpg", JPEGBufferLoader, JPEGBufferSaver, JPEGFileLoader, JPEGFileSaver},
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{"jpeg", JPEGBufferLoader, JPEGBufferSaver, JPEGFileLoader, JPEGFileSaver},
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{"webp", WebPBufferLoader, WebPBufferSaver, WebPFileLoader, WebPFileSaver},
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{"bmp", BMPBufferLoader, BMPBufferSaver, BMPFileLoader, BMPFileSaver},
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};
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static const FormatHandler* GetFormatHandler(const std::string_view extension)
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@ -734,3 +740,617 @@ bool WebPFileSaver(const RGBA8Image& image, const char* filename, std::FILE* fp,
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return (std::fwrite(buffer.data(), buffer.size(), 1, fp) == 1);
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}
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// Some of this code is adapted from Qt's BMP handler (https://github.com/qt/qtbase/blob/dev/src/gui/image/qbmphandler.cpp)
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#pragma pack(push, 1)
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struct BMPFileHeader
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{
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u16 type;
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u32 size;
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u16 reserved1;
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u16 reserved2;
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u32 offset;
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};
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struct BMPInfoHeader
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{
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u32 size;
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s32 width;
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s32 height;
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u16 planes;
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u16 bit_count;
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u32 compression;
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u32 size_image;
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s32 x_pels_per_meter;
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s32 y_pels_per_meter;
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u32 clr_used;
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u32 clr_important;
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};
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#pragma pack(pop)
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bool IsSupportedBMPFormat(u32 compression, u16 bit_count)
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{
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if (compression == 0)
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return (bit_count == 1 || bit_count == 4 || bit_count == 8 || bit_count == 16 || bit_count == 24 || bit_count == 32);
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if (compression == 1)
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return (bit_count == 8);
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if (compression == 2)
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return (bit_count == 4);
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if (compression == 3 || compression == 4) // BMP_BITFIELDS or BMP_ALPHABITFIELDS
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return (bit_count == 16 || bit_count == 32);
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return false;
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}
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bool LoadBMPPalette(std::vector<u32>& palette, const u8* data, u32 palette_offset, const BMPInfoHeader& info_header)
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{
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// 1 bit format doesn't use a palette in the traditional sense
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if (info_header.bit_count == 1)
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{
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palette = {0xFFFFFFFF, 0xFF000000};
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return true;
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}
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const u32 num_colors = (info_header.clr_used > 0) ? info_header.clr_used : (1u << info_header.bit_count);
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// Make sure that we don't have an unreasonably large palette
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if (num_colors > 256)
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{
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Console.Error("Invalid palette size: %u", num_colors);
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return false;
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}
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palette.clear();
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palette.reserve(num_colors);
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const u8* palette_data = data + sizeof(BMPFileHeader) + info_header.size;
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for (u32 i = 0; i < num_colors; i++)
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{
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const u8* color = palette_data + (i * 4);
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const u8 b = color[0];
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const u8 g = color[1];
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const u8 r = color[2];
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palette.push_back(r | (g << 8) | (b << 16) | 0xFF000000u);
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}
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return true;
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}
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bool LoadUncompressedBMP(u32* pixels, const u8* src, const u8* data, u32 width, u32 height, const BMPInfoHeader& info_header, const std::vector<u32>& palette, bool flip_vertical, u32 red_mask = 0, u32 green_mask = 0, u32 blue_mask = 0, u32 alpha_mask = 0, bool use_alpha = false)
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{
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const u32 row_size = ((width * info_header.bit_count + 31) / 32) * 4;
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for (u32 y = 0; y < height; y++)
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{
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u32 dst_y = flip_vertical ? (height - 1 - y) : y;
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const u8* row_src = src + (y * row_size);
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u32* row_dst = pixels + (dst_y * width);
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u32 bit_offset = 0;
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for (u32 x = 0; x < width; x++)
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{
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u32 pixel_value = 0;
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switch (info_header.bit_count)
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{
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case 1:
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{
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const u32 byte_index = bit_offset / 8;
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const u32 bit_index = 7 - (bit_offset % 8);
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pixel_value = (row_src[byte_index] >> bit_index) & 1;
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bit_offset += 1;
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break;
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}
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case 4:
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{
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const u32 byte_index = bit_offset / 8;
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const u32 nibble_index = (bit_offset % 8) / 4;
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pixel_value = (row_src[byte_index] >> (nibble_index * 4)) & 0xF;
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bit_offset += 4;
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break;
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}
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case 8:
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{
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pixel_value = row_src[bit_offset / 8];
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bit_offset += 8;
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break;
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}
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case 16:
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{
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const u32 byte_index = bit_offset / 8;
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pixel_value = row_src[byte_index] | (row_src[byte_index + 1] << 8);
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bit_offset += 16;
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if (info_header.compression == 3)
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{
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const u8* bitfields = data + sizeof(BMPFileHeader) + info_header.size;
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const u32 r_mask = *reinterpret_cast<const u32*>(bitfields);
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const u32 g_mask = *reinterpret_cast<const u32*>(bitfields + 4);
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const u32 b_mask = *reinterpret_cast<const u32*>(bitfields + 8);
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u32 r_shift = 0, g_shift = 0, b_shift = 0;
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u32 temp = r_mask;
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while (temp >>= 1)
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r_shift++;
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temp = g_mask;
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while (temp >>= 1)
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g_shift++;
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temp = b_mask;
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while (temp >>= 1)
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b_shift++;
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const u8 r = static_cast<u8>((pixel_value & r_mask) >> r_shift);
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const u8 g = static_cast<u8>((pixel_value & g_mask) >> g_shift);
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const u8 b = static_cast<u8>((pixel_value & b_mask) >> b_shift);
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const u8 r_max = static_cast<u8>(r_mask >> r_shift);
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const u8 g_max = static_cast<u8>(g_mask >> g_shift);
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const u8 b_max = static_cast<u8>(b_mask >> b_shift);
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const u8 r_scaled = (r_max > 0) ? static_cast<u8>((r * 255) / r_max) : 0;
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const u8 g_scaled = (g_max > 0) ? static_cast<u8>((g * 255) / g_max) : 0;
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const u8 b_scaled = (b_max > 0) ? static_cast<u8>((b * 255) / b_max) : 0;
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row_dst[x] = r_scaled | (g_scaled << 8) | (b_scaled << 16) | 0xFF000000u;
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}
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else
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{
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const u8 r = (pixel_value >> 10) & 0x1F;
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const u8 g = (pixel_value >> 5) & 0x1F;
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const u8 b = pixel_value & 0x1F;
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row_dst[x] = (r << 3) | (g << 11) | (b << 19) | 0xFF000000u;
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}
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continue;
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}
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case 24:
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{
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const u32 byte_index = bit_offset / 8;
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const u8 b = row_src[byte_index + 0];
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const u8 g = row_src[byte_index + 1];
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const u8 r = row_src[byte_index + 2];
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row_dst[x] = r | (g << 8) | (b << 16) | 0xFF000000u;
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bit_offset += 24;
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continue;
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}
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case 32:
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{
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const u32 byte_index = bit_offset / 8;
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u32 pixel_value = row_src[byte_index] | (row_src[byte_index + 1] << 8) | (row_src[byte_index + 2] << 16) | (row_src[byte_index + 3] << 24);
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bit_offset += 32;
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if (info_header.compression == 3 || info_header.compression == 4) // BITFIELDS or ALPHABITFIELDS
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{
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// Calculate shifts
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auto calc_shift = [](u32 mask) -> u32 {
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u32 result = 0;
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while ((mask >= 0x100) || (!(mask & 1) && mask))
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{
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result++;
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mask >>= 1;
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}
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return result;
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};
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// Calculate scales
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auto calc_scale = [](u32 low_mask) -> u32 {
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u32 result = 8;
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while (low_mask && result)
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{
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result--;
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low_mask >>= 1;
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}
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return result;
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};
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// Apply scale
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auto apply_scale = [](u32 value, u32 scale) -> u8 {
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if (!(scale & 0x07)) // scale == 8 or 0
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return static_cast<u8>(value);
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u32 filled = 8 - scale;
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u32 result = value << scale;
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do
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{
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result |= result >> filled;
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filled <<= 1;
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} while (filled < 8);
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return static_cast<u8>(result);
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};
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const u32 r_shift = calc_shift(red_mask);
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const u32 g_shift = calc_shift(green_mask);
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const u32 b_shift = calc_shift(blue_mask);
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const u32 a_shift = (alpha_mask != 0) ? calc_shift(alpha_mask) : 0;
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const u32 r_scale = calc_scale(red_mask >> r_shift);
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const u32 g_scale = calc_scale(green_mask >> g_shift);
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const u32 b_scale = calc_scale(blue_mask >> b_shift);
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const u32 a_scale = (alpha_mask != 0) ? calc_scale(alpha_mask >> a_shift) : 0;
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const u8 r = apply_scale((pixel_value & red_mask) >> r_shift, r_scale);
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const u8 g = apply_scale((pixel_value & green_mask) >> g_shift, g_scale);
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const u8 b = apply_scale((pixel_value & blue_mask) >> b_shift, b_scale);
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const u8 a = (use_alpha && alpha_mask != 0) ? apply_scale((pixel_value & alpha_mask) >> a_shift, a_scale) : 0xFF;
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row_dst[x] = r | (g << 8) | (b << 16) | (a << 24);
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}
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else
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{
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// Uncompressed 32-bit BGRA order
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const u8 b = row_src[byte_index + 0];
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const u8 g = row_src[byte_index + 1];
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const u8 r = row_src[byte_index + 2];
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const u8 a = row_src[byte_index + 3];
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row_dst[x] = r | (g << 8) | (b << 16) | (a << 24);
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}
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continue;
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}
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}
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if (info_header.bit_count <= 8)
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{
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if (pixel_value < palette.size())
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row_dst[x] = palette[pixel_value];
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else
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{
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Console.Error("Invalid palette index: %u (palette size: %zu)", pixel_value, palette.size());
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return false;
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}
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}
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}
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}
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return true;
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}
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bool LoadCompressedBMP(u32* pixels, const u8* src, u32 src_size, u32 width, u32 height, const BMPInfoHeader& info_header, const std::vector<u32>& palette, bool flip_vertical)
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{
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u32 src_pos = 0;
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const u32 pixel_size = (info_header.bit_count == 8) ? 1 : 2;
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for (u32 y = 0; y < height; y++)
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{
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u32 dst_y = flip_vertical ? (height - 1 - y) : y;
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u32* row_dst = pixels + (dst_y * width);
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u32 x = 0;
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while (x < width)
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{
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// Check bounds before reading
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if (src_pos + 2 > src_size)
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return false;
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const u8 count = src[src_pos++];
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const u8 value = src[src_pos++];
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if (count == 0)
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{
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if (value == 0)
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{
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break;
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}
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else if (value == 1)
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{
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return true;
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}
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else if (value == 2)
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{
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// Delta (jump) need 2 more bytes
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if (src_pos + 2 > src_size)
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return false;
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const u8 dx = src[src_pos++];
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const u8 dy = src[src_pos++];
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x += dx;
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y += dy;
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if (y >= height || x >= width)
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return false;
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const u32 new_dst_y = flip_vertical ? (height - 1 - y) : y;
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row_dst = pixels + (new_dst_y * width);
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}
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else
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{
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// Absolute mode need "value" bytes of pixel data
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const u32 run_length = value;
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const u32 bytes_needed = run_length * pixel_size;
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if (src_pos + bytes_needed > src_size)
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return false;
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for (u32 i = 0; i < run_length; i++)
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{
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if (x >= width)
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break;
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u8 pixel_value = 0;
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if (info_header.bit_count == 8)
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{
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pixel_value = src[src_pos++];
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}
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else
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{
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const u8 byte_val = src[src_pos++];
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pixel_value = (i % 2 == 0) ? (byte_val >> 4) : (byte_val & 0x0F);
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}
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row_dst[x++] = (pixel_value < palette.size()) ? palette[pixel_value] : 0;
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}
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if ((run_length * pixel_size) % 2 == 1)
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src_pos++;
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}
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}
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else
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{
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u8 pixel_value = value;
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for (u32 i = 0; i < count; i++)
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{
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if (x >= width)
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break;
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row_dst[x++] = (pixel_value < palette.size()) ? palette[pixel_value] : 0;
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}
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}
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}
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}
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return true;
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}
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bool BMPBufferLoader(RGBA8Image* image, const void* buffer, size_t buffer_size)
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{
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if (buffer_size < sizeof(BMPFileHeader) + sizeof(BMPInfoHeader))
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{
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Console.Error("BMP file too small");
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return false;
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}
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const u8* data = static_cast<const u8*>(buffer);
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BMPFileHeader file_header;
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BMPInfoHeader info_header;
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std::memcpy(&file_header, data, sizeof(BMPFileHeader));
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std::memcpy(&info_header, data + sizeof(BMPFileHeader), sizeof(BMPInfoHeader));
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if (file_header.type != 0x4D42)
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{
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Console.Error("Invalid BMP signature");
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return false;
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}
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// Check for extended header versions (V4=108 bytes, V5=124 bytes)
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// We read as BITMAPINFOHEADER (40 bytes) regardless, since extended headers just add fields at the end
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if (info_header.size == 108)
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{
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Console.Warning("BITMAPV4HEADER detected, reading as BITMAPINFOHEADER");
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}
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else if (info_header.size == 124)
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{
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Console.Warning("BITMAPV5HEADER detected, reading as BITMAPINFOHEADER");
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}
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else if (info_header.size != 40)
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{
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Console.Warning("Unknown BMP header size: %u, attempting to read as BITMAPINFOHEADER", info_header.size);
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}
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if (!IsSupportedBMPFormat(info_header.compression, info_header.bit_count))
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{
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Console.Error("Unsupported BMP format: compression=%u, bit_count=%u", info_header.compression, info_header.bit_count);
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return false;
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}
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const u32 width = static_cast<u32>(std::abs(info_header.width));
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const u32 height = static_cast<u32>(std::abs(info_header.height));
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const bool flip_vertical = (info_header.height > 0);
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if (width == 0 || height == 0)
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{
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Console.Error("Invalid BMP dimensions: %ux%u", width, height);
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return false;
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}
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if (width > 65536 || height > 65536)
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{
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Console.Error("BMP dimensions too large: %ux%u", width, height);
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return false;
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}
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Console.WriteLn("BMP: %ux%u, %u-bit, compression=%u", width, height, info_header.bit_count, info_header.compression);
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// Read color masks from header or bitfields
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u32 red_mask = 0;
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u32 green_mask = 0;
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u32 blue_mask = 0;
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u32 alpha_mask = 0;
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const bool bitfields = (info_header.compression == 3 || info_header.compression == 4); // BMP_BITFIELDS or BMP_ALPHABITFIELDS
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const u8* header_start = data + sizeof(BMPFileHeader);
|
||||
const u32 header_base_offset = sizeof(BMPFileHeader) + 40; // Base header is 40 bytes
|
||||
|
||||
if (info_header.size >= 108) // BMP_WIN4 (108) or BMP_WIN5 (124)
|
||||
{
|
||||
// V4/V5 headers masks come right after the 40-byte base header
|
||||
// Masks are at offsets from header_start: red=40, green=44, blue=48, alpha=52
|
||||
if (buffer_size >= header_base_offset + 16) // Need space for 4 masks
|
||||
{
|
||||
red_mask = *reinterpret_cast<const u32*>(header_start + 40);
|
||||
green_mask = *reinterpret_cast<const u32*>(header_start + 44);
|
||||
blue_mask = *reinterpret_cast<const u32*>(header_start + 48);
|
||||
alpha_mask = *reinterpret_cast<const u32*>(header_start + 52);
|
||||
}
|
||||
}
|
||||
else if (bitfields && (info_header.bit_count == 16 || info_header.bit_count == 32))
|
||||
{
|
||||
const u32 bitfields_offset = sizeof(BMPFileHeader) + info_header.size;
|
||||
if (buffer_size >= bitfields_offset + 12) // Need space for at least r/g/b masks
|
||||
{
|
||||
red_mask = *reinterpret_cast<const u32*>(data + bitfields_offset);
|
||||
green_mask = *reinterpret_cast<const u32*>(data + bitfields_offset + 4);
|
||||
blue_mask = *reinterpret_cast<const u32*>(data + bitfields_offset + 8);
|
||||
if (info_header.compression == 4) // BMP_ALPHABITFIELDS
|
||||
{
|
||||
// Read alpha mask: r, g, b, a
|
||||
if (buffer_size >= bitfields_offset + 16)
|
||||
alpha_mask = *reinterpret_cast<const u32*>(data + bitfields_offset + 12);
|
||||
}
|
||||
// For BMP_BITFIELDS (3), alpha_mask stays 0
|
||||
}
|
||||
}
|
||||
|
||||
bool use_alpha = bitfields || (info_header.compression == 0 && info_header.bit_count == 32 && alpha_mask == 0xff000000);
|
||||
use_alpha = use_alpha && (alpha_mask != 0);
|
||||
|
||||
const u32 bytes_per_pixel = info_header.bit_count / 8;
|
||||
const u32 row_size = ((width * bytes_per_pixel + 3) / 4) * 4;
|
||||
|
||||
// For uncompressed BMPs, verify we have enough data
|
||||
// For RLE-compressed BMPs, size is variable so we check differently
|
||||
if (info_header.compression == 0)
|
||||
{
|
||||
if (file_header.offset + (row_size * height) > buffer_size)
|
||||
{
|
||||
Console.Error("BMP file data incomplete");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// For RLE-compressed BMPs, check that we have at least the offset and some data
|
||||
// Use biSizeImage if available, otherwise just verify offset is valid
|
||||
if (file_header.offset >= buffer_size)
|
||||
{
|
||||
Console.Error("BMP file data incomplete");
|
||||
return false;
|
||||
}
|
||||
if (info_header.size_image > 0)
|
||||
{
|
||||
if (file_header.offset + info_header.size_image > buffer_size)
|
||||
{
|
||||
Console.Error("BMP file data incomplete");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u32> pixels;
|
||||
pixels.resize(width * height);
|
||||
|
||||
const u8* src = data + file_header.offset;
|
||||
const u32 src_size = buffer_size - file_header.offset;
|
||||
|
||||
std::vector<u32> palette;
|
||||
if (info_header.bit_count <= 8)
|
||||
{
|
||||
if (!LoadBMPPalette(palette, data, file_header.offset, info_header))
|
||||
{
|
||||
Console.Error("Failed to load BMP palette");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (info_header.compression == 0 || info_header.compression == 3 || info_header.compression == 4)
|
||||
{
|
||||
if (!LoadUncompressedBMP(pixels.data(), src, data, width, height, info_header, palette, flip_vertical, red_mask, green_mask, blue_mask, alpha_mask, use_alpha))
|
||||
{
|
||||
Console.Error("Failed to load uncompressed BMP data");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!LoadCompressedBMP(pixels.data(), src, src_size, width, height, info_header, palette, flip_vertical))
|
||||
{
|
||||
Console.Error("Failed to load compressed BMP data");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Handle alpha channel for 32-bit BMPs
|
||||
// Only use alpha if alpha_mask is explicitly set in header/bitfields
|
||||
if (info_header.bit_count == 32 && !use_alpha)
|
||||
{
|
||||
// Alpha mask not set or zero - set all pixels to fully opaque
|
||||
for (u32& pixel : pixels)
|
||||
pixel |= 0xFF000000u;
|
||||
}
|
||||
|
||||
image->SetPixels(width, height, std::move(pixels));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BMPFileLoader(RGBA8Image* image, const char* filename, std::FILE* fp)
|
||||
{
|
||||
std::optional<std::vector<u8>> data = FileSystem::ReadBinaryFile(fp);
|
||||
if (!data.has_value())
|
||||
return false;
|
||||
|
||||
return BMPBufferLoader(image, data->data(), data->size());
|
||||
}
|
||||
|
||||
bool BMPBufferSaver(const RGBA8Image& image, std::vector<u8>* buffer, u8 quality)
|
||||
{
|
||||
const u32 width = image.GetWidth();
|
||||
const u32 height = image.GetHeight();
|
||||
|
||||
// Check dimensions
|
||||
if (width == 0 || height == 0)
|
||||
{
|
||||
Console.Error("Invalid BMP dimensions: %ux%u", width, height);
|
||||
return false;
|
||||
}
|
||||
|
||||
const u32 row_size = ((width * 3 + 3) / 4) * 4;
|
||||
const u32 image_size = row_size * height;
|
||||
const u32 file_size = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) + image_size;
|
||||
|
||||
buffer->resize(file_size);
|
||||
u8* data = buffer->data();
|
||||
|
||||
BMPFileHeader file_header = {};
|
||||
file_header.type = 0x4D42;
|
||||
file_header.size = file_size;
|
||||
file_header.reserved1 = 0;
|
||||
file_header.reserved2 = 0;
|
||||
file_header.offset = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
std::memcpy(data, &file_header, sizeof(BMPFileHeader));
|
||||
|
||||
BMPInfoHeader info_header = {};
|
||||
info_header.size = sizeof(BMPInfoHeader);
|
||||
info_header.width = static_cast<s32>(width);
|
||||
info_header.height = static_cast<s32>(height);
|
||||
info_header.planes = 1;
|
||||
info_header.bit_count = 24;
|
||||
info_header.compression = 0;
|
||||
info_header.size_image = image_size;
|
||||
info_header.x_pels_per_meter = 0;
|
||||
info_header.y_pels_per_meter = 0;
|
||||
info_header.clr_used = 0;
|
||||
info_header.clr_important = 0;
|
||||
std::memcpy(data + sizeof(BMPFileHeader), &info_header, sizeof(BMPInfoHeader));
|
||||
|
||||
u8* pixel_data = data + file_header.offset;
|
||||
for (u32 y = 0; y < height; y++)
|
||||
{
|
||||
const u32 src_y = height - 1 - y;
|
||||
const u32* row_src = image.GetRowPixels(src_y);
|
||||
u8* row_dst = pixel_data + (y * row_size);
|
||||
|
||||
for (u32 x = 0; x < width; x++)
|
||||
{
|
||||
const u32 rgba = row_src[x];
|
||||
row_dst[x * 3 + 0] = static_cast<u8>((rgba >> 16) & 0xFF);
|
||||
row_dst[x * 3 + 1] = static_cast<u8>((rgba >> 8) & 0xFF);
|
||||
row_dst[x * 3 + 2] = static_cast<u8>(rgba & 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BMPFileSaver(const RGBA8Image& image, const char* filename, std::FILE* fp, u8 quality)
|
||||
{
|
||||
std::vector<u8> buffer;
|
||||
if (!BMPBufferSaver(image, &buffer, quality))
|
||||
return false;
|
||||
|
||||
return (std::fwrite(buffer.data(), buffer.size(), 1, fp) == 1);
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user