From 3209022c06edb7c759e5c6277be59ee86af13dea Mon Sep 17 00:00:00 2001 From: Darkhost1999 <60384196+Darkhost1999@users.noreply.github.com> Date: Wed, 25 Dec 2024 17:36:42 -0600 Subject: [PATCH] Hide VSH For now while VSH is still being debugged and improved. Let's hide VSH behind the debug flag so that only advanced users can see this option in their game list preventing daily misuse and misunderstanding. --- rpcs3/rpcs3qt/game_list_frame.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/rpcs3/rpcs3qt/game_list_frame.cpp b/rpcs3/rpcs3qt/game_list_frame.cpp index 12886b8664..e853d4793c 100644 --- a/rpcs3/rpcs3qt/game_list_frame.cpp +++ b/rpcs3/rpcs3qt/game_list_frame.cpp @@ -572,7 +572,10 @@ void game_list_frame::OnParsingFinished() const std::string dev_flash = g_cfg_vfs.get_dev_flash(); const std::string _hdd = rpcs3::utils::get_hdd0_dir(); + if (m_gui_settings->GetValue(gui::m_showDebugTab).toBool()) + { m_path_entries.emplace_back(path_entry{dev_flash + "vsh/module/vsh.self", false, false}); + }; // Remove duplicates sort(m_path_entries.begin(), m_path_entries.end(), [](const path_entry& l, const path_entry& r){return l.path < r.path;});