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Commit suggestion Co-authored-by: Megamouse <studienricky89@googlemail.com>
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@ -1218,7 +1218,7 @@ bool gs_frame::event(QEvent* ev)
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handle_cursor(visibility(), false, false, true);
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handle_cursor(visibility(), false, false, true);
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}
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}
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// Hardcoded mouse-based motion input.
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// Mouse-based motion input.
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if (Emu.IsRunning())
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if (Emu.IsRunning())
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{
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{
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if (auto* pad_thr = pad::get_pad_thread(true))
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if (auto* pad_thr = pad::get_pad_thread(true))
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