From 5ee92d2e6ca1a5c04fa65830c945c8584124c451 Mon Sep 17 00:00:00 2001 From: Megamouse Date: Thu, 18 Jun 2026 15:53:00 +0200 Subject: [PATCH] Allow to add architecture to game window title --- rpcs3/Emu/title.cpp | 5 +++++ rpcs3/rpcs3qt/settings_dialog.cpp | 3 ++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/rpcs3/Emu/title.cpp b/rpcs3/Emu/title.cpp index 809681b391..62306f0729 100644 --- a/rpcs3/Emu/title.cpp +++ b/rpcs3/Emu/title.cpp @@ -45,6 +45,11 @@ namespace rpcs3 title_string += '%'; break; } + case 'A': + { + title_string += utils::get_architecture(); + break; + } case 'T': { title_string += title_data.title; diff --git a/rpcs3/rpcs3qt/settings_dialog.cpp b/rpcs3/rpcs3qt/settings_dialog.cpp index 116057fcf1..9bdae9511c 100644 --- a/rpcs3/rpcs3qt/settings_dialog.cpp +++ b/rpcs3/rpcs3qt/settings_dialog.cpp @@ -2147,7 +2147,8 @@ settings_dialog::settings_dialog(std::shared_ptr gui_settings, std { "%R", tr("Renderer", "Game window title") }, { "%T", tr("Title", "Game window title") }, { "%t", tr("Title ID", "Game window title") }, - { "%V", tr("RPCS3 Version", "Game window title") } + { "%V", tr("RPCS3 Version", "Game window title") }, + { "%A", tr("Architecture", "Game window title") } }; QString glossary;