settings: Default Shader Mode to "Async with Shader Interpreter"

This commit is contained in:
Ani 2026-06-27 21:45:47 +02:00
parent bf2047abc1
commit 8596de91af

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@ -126,7 +126,7 @@ struct cfg_root : cfg::node
cfg::_enum<frame_limit_type> frame_limit{ this, "Frame limit", frame_limit_type::_auto, true };
cfg::_float<0, 1000> second_frame_limit{ this, "Second Frame Limit", 0, true }; // 0 disables its effect
cfg::_enum<msaa_level> antialiasing_level{ this, "MSAA", msaa_level::_auto };
cfg::_enum<shader_mode> shadermode{ this, "Shader Mode", shader_mode::async_recompiler };
cfg::_enum<shader_mode> shadermode{ this, "Shader Mode", shader_mode::async_with_interpreter };
cfg::_enum<gpu_preset_level> shader_precision{ this, "Shader Precision", gpu_preset_level::high };
cfg::_enum<vsync_mode> vsync{ this, "VSync Mode", vsync_mode::off, true };