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Qt: fix visibility check of table widget items
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@ -22,7 +22,7 @@ void game_list_delegate::paint(QPainter* painter, const QStyleOptionViewItem& op
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visible_region.translate(-table->verticalHeader()->width(), -table->horizontalHeader()->height());
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if (const QTableWidgetItem* current_item = table->item(index.row(), index.column());
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current_item && visible_region.intersects(table->visualItemRect(current_item)))
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current_item && visible_region.boundingRect().intersects(table->visualItemRect(current_item)))
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{
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if (movie_item* item = static_cast<movie_item*>(table->item(index.row(), static_cast<int>(gui::game_list_columns::icon))))
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{
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