vk: Skip shader cache load if we're running interpreter only

This commit is contained in:
kd-11 2026-04-13 02:32:18 +03:00 committed by kd-11
parent 4e160320ef
commit 9dde2bf04e

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@ -1247,18 +1247,21 @@ void VKGSRender::on_init_thread()
dlg->close();
}
if (!m_overlay_manager)
if (g_cfg.video.shadermode != shader_mode::interpreter_only)
{
m_frame->hide();
m_shaders_cache->load(nullptr);
m_frame->show();
}
else
{
rsx::shader_loading_dialog_native dlg(this);
if (!m_overlay_manager)
{
m_frame->hide();
m_shaders_cache->load(nullptr);
m_frame->show();
}
else
{
rsx::shader_loading_dialog_native dlg(this);
// TODO: Handle window resize messages during loading on GPUs without OUT_OF_DATE_KHR support
m_shaders_cache->load(&dlg);
// TODO: Handle window resize messages during loading on GPUs without OUT_OF_DATE_KHR support
m_shaders_cache->load(&dlg);
}
}
}