cellAudio: fix _mxr000 surmixer event-queue key constant

The "Dirty hack for sound" in AudioSetNotifyEventQueue() is gated on a
named constant c_mxr000 that is supposed to equal the IPC key of the
_mxr000 event queue created by the game's _cellsurMixerMain thread
(0x8000cafe02460300, e.g. Virtua Fighter 5 FS / SEGA AM2 CRI titles).

When the inline literal was refactored into the named constant in
730badd37 ("cellAudio: Move and partially fix _mxr000 hack", 2023) a
trailing hex digit was dropped: 0x8000cafe0246030 instead of
0x8000cafe02460300 (the value used by the original 2018 hack in
cc0d7c598). As a result `key == c_mxr000` never matches and
lv2_event_queue::find(c_mxr000) looks up the wrong key, so the
surmixer-queue serialization path is effectively dead for every
_mxr000 CRI game.

Restore the correct 16-digit key so the gate and lookup match the
queue the game actually creates.

Note: this corrects a real latent bug but does not by itself resolve
the cellSurMixer null-deref in VF5FS (#17066), which is a separate,
flaky CRI channel-strip init divergence.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Rad0van 2026-06-06 18:13:39 +02:00 committed by Ani
parent 2d1be09180
commit 9e2c41bd48

View File

@ -1662,7 +1662,7 @@ error_code AudioSetNotifyEventQueue(ppu_thread& ppu, u64 key, u32 iFlags)
lv2_sleep(20, &ppu);
// Dirty hack for sound: confirm the creation of _mxr000 event queue by _cellsurMixerMain thread
constexpr u64 c_mxr000 = 0x8000cafe0246030;
constexpr u64 c_mxr000 = 0x8000cafe02460300;
if (key == c_mxr000 || key == 0)
{