logs: Fix global log levels during boot and after changing log level settings

This commit is contained in:
Megamouse 2026-03-23 16:40:33 +01:00
parent 99bb042bea
commit a03d4f69f8

View File

@ -70,10 +70,15 @@ void main_application::InitializeEmulator(const std::string& user, bool show_gui
const std::string firmware_version = utils::get_firmware_version(); const std::string firmware_version = utils::get_firmware_version();
const std::string firmware_string = firmware_version.empty() ? "Missing Firmware" : ("Firmware version: " + firmware_version); const std::string firmware_string = firmware_version.empty() ? "Missing Firmware" : ("Firmware version: " + firmware_version);
sys_log.always()("%s", firmware_string); sys_log.always()("%s", firmware_string);
rpcs3::utils::configure_logs(Emu.IsStopped());
} }
void main_application::OnEmuSettingsChange() void main_application::OnEmuSettingsChange()
{ {
// Change logging
rpcs3::utils::configure_logs(Emu.IsStopped());
if (Emu.IsRunning()) if (Emu.IsRunning())
{ {
enable_display_sleep(!g_cfg.misc.prevent_display_sleep); enable_display_sleep(!g_cfg.misc.prevent_display_sleep);
@ -81,9 +86,6 @@ void main_application::OnEmuSettingsChange()
if (!Emu.IsStopped()) if (!Emu.IsStopped())
{ {
// Change logging (only allowed during gameplay)
rpcs3::utils::configure_logs();
// Force audio provider // Force audio provider
g_cfg.audio.provider.set(Emu.IsVsh() ? audio_provider::rsxaudio : audio_provider::cell_audio); g_cfg.audio.provider.set(Emu.IsVsh() ? audio_provider::rsxaudio : audio_provider::cell_audio);
} }