mirror of
https://github.com/RPCS3/rpcs3.git
synced 2026-07-11 02:24:44 -06:00
Use more std::string_view
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parent
ed6a2f862e
commit
c7478d6dcc
@ -102,7 +102,7 @@ std::string u32_to_padded_hex(u32 value)
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template <typename T>
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T hex_to(std::string_view val)
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{
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T result;
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T result {};
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auto [ptr, err] = std::from_chars(val.data(), val.data() + val.size(), result, 16);
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if (err != std::errc())
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{
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@ -361,7 +361,7 @@ void gdb_thread::ack(bool accepted)
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send_char(accepted ? '+' : '-');
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}
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void gdb_thread::send_cmd(const std::string& cmd)
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void gdb_thread::send_cmd(std::string_view cmd)
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{
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u8 checksum = 0;
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std::string buf;
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@ -376,7 +376,7 @@ void gdb_thread::send_cmd(const std::string& cmd)
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send(buf.c_str(), static_cast<int>(buf.length()));
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}
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bool gdb_thread::send_cmd_ack(const std::string& cmd)
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bool gdb_thread::send_cmd_ack(std::string_view cmd)
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{
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while (true)
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{
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@ -465,7 +465,7 @@ std::string gdb_thread::get_reg(ppu_thread* thread, u32 rid)
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}
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}
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bool gdb_thread::set_reg(ppu_thread* thread, u32 rid, const std::string& value)
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bool gdb_thread::set_reg(ppu_thread* thread, u32 rid, std::string_view value)
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{
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switch (rid)
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{
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@ -44,10 +44,10 @@ class gdb_thread
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//acknowledge packet, either as accepted or declined
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void ack(bool accepted);
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//sends command body cmd to client
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void send_cmd(const std::string& cmd);
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void send_cmd(std::string_view cmd);
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//sends command to client until receives positive acknowledgement
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//returns false in case some error happened, and command wasn't sent
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bool send_cmd_ack(const std::string& cmd);
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bool send_cmd_ack(std::string_view cmd);
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//appends encoded char c to string str, and returns checksum. encoded byte can occupy 2 bytes
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static u8 append_encoded_char(char c, std::string& str);
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//convert u8 to 2 byte hexademical representation
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@ -57,7 +57,7 @@ class gdb_thread
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//returns register value as hex string by register id (in gdb), in case of wrong id returns empty string
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static std::string get_reg(ppu_thread* thread, u32 rid);
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//sets register value to hex string by register id (in gdb), in case of wrong id returns false
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static bool set_reg(ppu_thread* thread, u32 rid, const std::string& value);
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static bool set_reg(ppu_thread* thread, u32 rid, std::string_view value);
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//returns size of register with id rid in bytes, zero if invalid rid is provided
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static u32 get_reg_size(ppu_thread* thread, u32 rid);
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//send reason of stop, returns false if sending response failed
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@ -4849,7 +4849,7 @@ bool Emulator::IsValidSfb(const std::string& path)
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return false;
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}
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void Emulator::SaveSettings(const std::string& settings, const std::string& title_id)
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void Emulator::SaveSettings(std::string_view settings, const std::string& title_id)
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{
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std::string config_name;
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@ -4870,7 +4870,7 @@ void Emulator::SaveSettings(const std::string& settings, const std::string& titl
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}
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else
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{
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temp.file.write(settings.c_str(), settings.size());
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temp.file.write(settings.data(), settings.size());
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if (!temp.commit())
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{
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sys_log.error("Could not save config to %s (failed to commit) (error=%s)", config_name, fs::g_tls_error);
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@ -4881,7 +4881,7 @@ void Emulator::SaveSettings(const std::string& settings, const std::string& titl
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if (config_name == g_cfg.name || title_id == Emu.GetTitleID())
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{
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// Update current config
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if (!g_cfg.from_string({settings.c_str(), settings.size()}, !Emu.IsStopped()))
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if (!g_cfg.from_string(settings, !Emu.IsStopped()))
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{
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sys_log.fatal("Failed to update configuration");
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}
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@ -510,7 +510,7 @@ public:
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static bool IsVsh();
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static bool IsValidSfb(const std::string& path);
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static void SaveSettings(const std::string& settings, const std::string& title_id);
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static void SaveSettings(std::string_view settings, const std::string& title_id);
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};
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extern Emulator Emu;
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@ -56,13 +56,13 @@ namespace rpcs3::utils
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was_silenced = silenced;
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}
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u32 check_user(const std::string& user)
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u32 check_user(std::string_view user)
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{
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u32 id = 0;
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if (user.size() == 8)
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{
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std::from_chars(&user.front(), &user.back() + 1, id);
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std::from_chars(user.data(), user.data() + user.size(), id);
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}
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return id;
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@ -583,7 +583,7 @@ namespace rpcs3::utils
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const bool check_disc = !disc_dir.empty();
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const bool check_hdd0 = !hdd0_dir.empty() && !check_disc;
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const auto find_content = [&](const std::string& name, const std::string& extension) -> std::string
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const auto find_content = [&](std::string_view name, std::string_view extension) -> std::string
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{
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// Check localized content first
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for (bool localized : { true, false })
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@ -21,7 +21,7 @@ namespace rpcs3::utils
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void configure_logs(bool force_enable = false);
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u32 check_user(const std::string& user);
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u32 check_user(std::string_view user);
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bool install_pkg(const std::string& path);
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@ -11,9 +11,9 @@ std::string cfg_vfs::get(const cfg::string& _cfg, std::string_view emu_dir) cons
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return get(_cfg.to_string(), _cfg.def, emu_dir);
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}
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std::string cfg_vfs::get(const std::string& _cfg, const std::string& def, std::string_view emu_dir) const
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std::string cfg_vfs::get(std::string_view _cfg, std::string_view def, std::string_view emu_dir) const
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{
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std::string path = _cfg;
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std::string path = std::string(_cfg);
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// Fallback
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if (path.empty())
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@ -42,7 +42,7 @@ struct cfg_vfs : cfg::node
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cfg::device_info get_device(const cfg::device_entry& _cfg, std::string_view key, std::string_view emu_dir = {}) const;
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private:
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std::string get(const std::string& _cfg, const std::string& def, std::string_view emu_dir) const;
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std::string get(std::string_view _cfg, std::string_view def, std::string_view emu_dir) const;
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cfg::device_info get_device_info(const cfg::device_entry& _cfg, std::string_view key, std::string_view emu_dir = {}) const;
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};
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@ -195,7 +195,7 @@ bool cheat_engine::erase(const std::string& game, const u32 offset)
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return true;
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}
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bool cheat_engine::resolve_script(u32& final_offset, const u32 offset, const std::string& red_script)
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bool cheat_engine::resolve_script(u32& final_offset, const u32 offset, std::string_view red_script)
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{
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enum operand
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{
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@ -290,8 +290,11 @@ bool cheat_engine::resolve_script(u32& final_offset, const u32 offset, const std
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cur_op = operand_sub;
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index++;
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break;
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case ' ': index++; break;
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default: log_cheat.fatal("invalid character in redirection script"); return false;
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case ' ': index++;
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break;
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default:
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log_cheat.fatal("invalid character in redirection script");
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return false;
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}
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}
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}
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@ -30,7 +30,7 @@ public:
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void save() const;
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// Static functions to find/get/set values in ps3 memory
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static bool resolve_script(u32& final_offset, const u32 offset, const std::string& red_script);
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static bool resolve_script(u32& final_offset, const u32 offset, std::string_view red_script);
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template <typename T>
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static std::vector<u32> search(const T value, const std::vector<u32>& to_filter);
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@ -109,7 +109,7 @@ namespace gui::utils
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return true;
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}
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static std::string make_simple_name(const std::string& name)
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static std::string make_simple_name(std::string_view name)
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{
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const std::string simple_name = QString::fromStdString(vfs::escape(name, true)).simplified().toStdString();
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return simple_name;
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@ -227,7 +227,7 @@ namespace gui::utils
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Microsoft::WRL::ComPtr<IShellLink> pShellLink;
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Microsoft::WRL::ComPtr<IPersistFile> pPersistFile;
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const auto cleanup = [&](bool return_value, const std::string& fail_reason) -> bool
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const auto cleanup = [&](bool return_value, std::string_view fail_reason) -> bool
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{
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if (!return_value) sys_log.error("Failed to create shortcut: %s", fail_reason);
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CoUninitialize();
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@ -611,7 +611,7 @@ namespace gui::utils
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return result;
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}
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static void remove_shortcuts(const std::string& simple_name, [[maybe_unused]] const std::string& serial)
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static void remove_shortcuts(std::string_view simple_name, [[maybe_unused]] const std::string& serial)
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{
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if (simple_name.empty() || simple_name == "." || simple_name == "..")
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{
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@ -520,7 +520,7 @@ namespace gui::utils
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return !path.empty() && fs::is_dir(path);
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}
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u32 steam_shortcut::crc32(const std::string& data)
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u32 steam_shortcut::crc32(std::string_view data)
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{
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u32 crc = 0xFFFFFFFF;
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@ -882,7 +882,7 @@ namespace gui::utils
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}
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#endif
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std::string steam_shortcut::steamid64_to_32(const std::string& steam_id)
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std::string steam_shortcut::steamid64_to_32(std::string_view steam_id)
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{
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u64 id = 0;
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if (!try_to_uint64(&id, steam_id, 0, umax))
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@ -1009,7 +1009,7 @@ namespace gui::utils
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usz user_count = 0;
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const auto find_user_id = [&content, &user_count](const std::string& key, const std::string& comp) -> std::string
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const auto find_user_id = [&content, &user_count](const std::string& key, std::string_view comp) -> std::string
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{
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user_count = 0;
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usz pos = 0;
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@ -105,7 +105,7 @@ namespace gui::utils
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void update_steam_input_config(const std::string& user_dir);
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static u32 crc32(const std::string& data);
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static u32 crc32(std::string_view data);
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static u32 steam_appid(const std::string& exe, const std::string& name);
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static void append(std::string& s, const std::string& val);
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@ -114,7 +114,7 @@ namespace gui::utils
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static std::string fix_slashes(const std::string& s);
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static std::string kv_string(const std::string& key, const std::string& value);
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static std::string kv_int(const std::string& key, u32 value);
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static std::string steamid64_to_32(const std::string& steam_id);
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static std::string steamid64_to_32(std::string_view steam_id);
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static std::string get_steam_path();
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static std::string get_last_active_steam_user(const std::string& steam_path);
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@ -229,7 +229,7 @@ void user_manager_dialog::OnUserRemove()
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}
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}
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void user_manager_dialog::GenerateUser(const std::string& user_id, const std::string& username)
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void user_manager_dialog::GenerateUser(const std::string& user_id, std::string_view username)
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{
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ensure(rpcs3::utils::check_user(user_id) > 0);
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@ -35,7 +35,7 @@ protected:
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private:
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void Init();
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void UpdateTable(bool mark_only = false);
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static void GenerateUser(const std::string& user_id, const std::string& username);
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static void GenerateUser(const std::string& user_id, std::string_view username);
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static bool ValidateUsername(const QString& text_to_validate);
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void ShowContextMenu(const QPoint &pos);
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