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gui: Play preview videos on row selection, not just hover
Previously, game list preview videos/GIFs were only triggered by mouse hover events. This meant that users navigating the game list via keyboard or gamepad would never see the preview animations. Connect to currentCellChanged to also activate/deactivate the movie item when the selected row changes, providing visual feedback for all input methods. Fixes #18315
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@ -12,6 +12,27 @@ game_list::game_list() : QTableWidget(), game_list_base()
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{
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Q_EMIT IconReady(game, item);
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};
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// Activate video/music preview on selection change (keyboard/pad navigation)
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connect(this, &QTableWidget::currentCellChanged, this, [this](int row, int /*column*/, int prev_row, int /*prev_column*/)
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{
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if (row == prev_row)
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return;
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if (m_last_hover_item)
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{
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m_last_hover_item->set_active(false);
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}
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movie_item* new_item = static_cast<movie_item*>(item(row, 0));
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if (new_item)
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{
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new_item->set_active(true);
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}
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m_last_hover_item = new_item;
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});
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}
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void game_list::sync_header_actions(std::map<int, QAction*>& actions, std::function<bool(int)> get_visibility)
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