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as long as "i" is not incremented, the value will be always 0
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@ -3415,6 +3415,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
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}
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thread_ctrl::wait_for(5'000);
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i++;
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}
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while (thread_ctrl::state() != thread_state::aborting)
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