Update SDL to 3.2.26

This commit is contained in:
Megamouse 2025-10-31 19:14:41 +01:00
parent 81f5be30aa
commit ded91329bc
3 changed files with 1 additions and 5 deletions

@ -1 +1 @@
Subproject commit a8589a84226a6202831a3d49ff4edda4acab9acd
Subproject commit badbf8da4ee72b3ef599c721ffc9899e8d7c8d90

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@ -384,7 +384,6 @@
<ClCompile Include="SDL\src\render\opengl\SDL_shaders_gl.c" />
<ClCompile Include="SDL\src\render\opengles2\SDL_render_gles2.c" />
<ClCompile Include="SDL\src\render\opengles2\SDL_shaders_gles2.c" />
<ClCompile Include="SDL\src\render\SDL_d3dmath.c" />
<ClCompile Include="SDL\src\render\SDL_render.c" />
<ClCompile Include="SDL\src\render\SDL_render_unsupported.c" />
<ClCompile Include="SDL\src\render\SDL_yuv_sw.c" />

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@ -1457,9 +1457,6 @@
<ClCompile Include="SDL\src\sensor\windows\SDL_windowssensor.c">
<Filter>sensor\windows</Filter>
</ClCompile>
<ClCompile Include="SDL\src\render\SDL_d3dmath.c">
<Filter>render</Filter>
</ClCompile>
<ClCompile Include="SDL\src\render\SDL_render.c">
<Filter>render</Filter>
</ClCompile>