Commit Graph

621 Commits

Author SHA1 Message Date
Nekotekina
f8f067ca7c Partial commit: Emu (the rest) 2016-04-15 19:22:49 +03:00
Nekotekina
128ee67bba PSF Loader simplified 2016-01-27 19:17:01 +03:00
DHrpcs3
220aab1fd0 Reimplemented psf loader 2016-01-27 18:14:35 +03:00
Nekotekina
8464ab6a23 Fixes (#1432)
/dev_bdvd/, rap file loading fix
2016-01-14 19:07:24 +03:00
Nekotekina
38531459df Logging system rewritten
GUI doesn't freeze anymore
Some things simplified
2016-01-13 18:54:57 +03:00
Nekotekina
b3e3c68f15 File utility improved
+ minor fixes
2016-01-13 14:12:04 +03:00
Nekotekina
3ed603074c Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
2015-12-22 23:11:20 +03:00
Nekotekina
321e6d3a86 fs::get_config_dir, fs::get_executable_dir 2015-12-20 15:41:06 +03:00
Raul Tambre
9c2f48cd1d More defect fixes, added some error codes 2015-11-09 07:39:50 +02:00
O1L
f842c206f3 Removed unneeded config saves and misprints 2015-10-27 01:41:12 +04:00
O1L
c0255208cc Old ini-manager only partially used in VFS. Global configuration used as defualt. 2015-10-27 01:09:31 +04:00
O1L
89f14ec5ac Ported more options in new ini-manager. Use later. 2015-10-25 18:44:49 +04:00
O1L
1673ba217c Do not try to change default config, use state configs. 2015-10-24 22:48:07 +04:00
O1L
bc8b71cbc1 Compilation fix 2015-10-24 15:46:31 +04:00
O1L
9d6df238d5 Use custom configurations 2015-10-24 14:38:24 +04:00
Nekotekina
d4e0da3f80 DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
DH
e4f6eb04e8 Added new config system
Added emulator state class
Added emulator events
Minor improvements
2015-10-13 20:32:08 +03:00
DH
1e7ded2163 rsx::thread moved from rsx2 branch
TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
Nekotekina
8ae3401ffa Some things improved
shared_mutex_t implemented
GUI Emu Callbacks rewritten
fxm::import, fxm::import_always implemented
cellMsgDialog rewritten
Emu.CallAfter improved (returns std::future)
2015-09-22 16:48:21 +03:00
Nekotekina
4e62ec7458 PKG Installer fixed, u128 improved 2015-09-22 13:28:32 +03:00
Nekotekina
12f36cf31f Experimental class template Module<T>
Allocates ps3 memory for specific instance T
2015-09-22 13:28:31 +03:00
Nekotekina
cbe83ad8dd Various fixes 2015-09-08 13:47:00 +03:00
Raul Tambre
de97c8e20f Add RPCS3 version to logging
Also fixed the link pointing to the RPCS3 forum.
2015-09-07 20:13:42 +03:00
Raul Tambre
09673c928c cellVideoOut accuracy improved, logging additions
Now basic settings are logged in the start of every log, to help devs in
determining  possible problems, when users test or try to run certain
games.
2015-09-07 20:00:58 +03:00
Nekotekina
be9a599beb PPU Decoder Cache improved 2015-08-24 21:22:35 +03:00
Nekotekina
c6bdedf3b0 sleep_queue_t moved to SleepQueue.cpp, cleanup
Used ARMv7Thread instead of ARMv7Context in PSV HLE functions and
callbacks. However, interpreter still uses ARMv7Context.
Various PSV functions partially implemented:
sceKernelCreateEventFlag
sceKernelDeleteEventFlag
sceKernelOpenEventFlag
sceKernelCloseEventFlag
sceKernelWaitEventFlag
sceKernelWaitEventFlagCB
sceKernelPollEventFlag
sceKernelSetEventFlag
sceKernelClearEventFlag
sceKernelCancelEventFlag
sceKernelGetEventFlagInfo
sceKernelCreateSema
sceKernelDeleteSema
sceKernelCreateMutex
sceKernelDeleteMutex
sceKernelCreateCond
sceKernelDeleteCond
2015-08-24 21:22:30 +03:00
Nekotekina
f8afee3325 Fixed Object Manager (detached) 2015-08-24 21:22:22 +03:00
Nekotekina
dd665e7363 ID manager simplified
ID manager refactoring, redundant "type" information removed
2015-08-24 21:22:19 +03:00
Nekotekina
2f7fe35f5c Minor style change 2015-07-21 23:14:31 +03:00
Nekotekina
a8fcf71f9c Minor bugfix, cleanup 2015-07-21 23:14:04 +03:00
Nekotekina
b8a27d8a4c Silly bugs fixed 2015-07-18 03:12:08 +03:00
Nekotekina
48c75105e2 "Memory" eliminated 2015-07-18 03:12:06 +03:00
Nekotekina
c0f13f7084 sleep_queue_t rewritten, used in sys_cond/sys_mutex
Some synchronization fixes
2015-07-10 04:31:34 +03:00
Nekotekina
eafddd9e33 CPUThread fixes, thread_t cleanup 2015-07-10 04:31:32 +03:00
Nekotekina
83321c5be7 sys_time_get_current_time fixed, CALL_FUNC draft 2015-07-10 04:31:30 +03:00
Nekotekina
22e1da5e76 Minor cleanup 2015-07-10 04:31:29 +03:00
Nekotekina
8f9e1100c8 SPU fixes, various fixes 2015-07-10 04:31:25 +03:00
Nekotekina
3aefa2b4e1 ThreadBase rewritten (wip) 2015-07-10 04:31:16 +03:00
Nekotekina
edb9595721 Using vm::ps3 namespace moved in proper places
Various fixes
2015-07-10 04:30:41 +03:00
Igor null
5ae2349f36 changed broken breakpoints database format to a consistent format 2015-06-15 18:09:21 +03:00
Nekotekina
2823953489 Compilation fix 2015-05-27 12:51:25 +03:00
Nekotekina
22b78fec71 IdManager improved, atomic_t improved
Various changes
2015-05-27 06:11:59 +03:00
Peter Tissen
0b0c8723eb Change GetDeviceLocal device selection
For `GetDeviceLocal` only consider a device if the full path to the device
matches the first part of the path to match.

The issue was that putting in a file that was not in a sub-path of an existing
mounted device failed. So if the rpcs3 devices are in
D:\DEV\rpcs3\bin and you open D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf
it would return
/dev_usb000/ps3autotests\tests\rsx\primitives\primitives.ppu.elf
which resolves to
D:/DEV/rpcs3/bin/dev_usb000/ps3autotests/tests/rsx/primitives/primitives.ppu.elf
and is wrong.

Correct are either /dev_usb000/../../../ps3autotests\tests\rsx\primitives\primitives.ppu.elf
or /hostfs/D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf

I chose to resolve without the ".." beyond root, since that just seems wrong
(so it will now return the hostfs version).

Fixes #1090
2015-05-21 10:45:40 +02:00
Nekotekina
74b3580b69 rfile_t renamed 2015-04-25 00:38:11 +03:00
Nekotekina
2f4d6fc2a1 Adaptive /dev_bdvd/ mounting 2015-04-24 03:35:42 +03:00
Nekotekina
fbc268e993 rFileName removed 2015-04-23 19:58:37 +03:00
Nekotekina
56c64c8045 VFS::CreatePath fixed, bugfixes 2015-04-20 18:53:31 +03:00
Nekotekina
8c1aa3ee15 Bugfix 2015-04-20 04:54:19 +03:00
Nekotekina
3b26031692 Bugfix 2015-04-20 01:26:28 +03:00
Nekotekina
339021ac15 cellFsGetDirectoryEntries improved 2015-04-19 22:25:04 +03:00
Nekotekina
93ebce4162 Bugfixes 2015-04-19 19:02:35 +03:00
Nekotekina
ab405901ee wxFile removed (rFile -> rfile_t) 2015-04-19 16:19:24 +03:00
Nekotekina
d9b53b476f Compilation fix 2 2015-04-17 17:05:28 +03:00
Nekotekina
37b22ec99d PSFLoader improved 2015-04-16 02:17:42 +03:00
Nekotekina
d032bc5691 vfsLocalDir, rFile routines improved 2015-04-15 17:27:37 +03:00
Nekotekina
d2ad84453d KernelExplorer fixed 2015-04-14 05:00:31 +03:00
Nekotekina
a71cb5f521 Basic concept 2015-03-17 00:38:21 +03:00
Nekotekina
ad38e9f0fe event_queue_t, event_port_t rewritten 2015-03-04 07:42:04 +03:00
Nekotekina
942d984dc5 sys_process_get_paramsfo implemented 2015-02-28 17:41:15 +03:00
Nekotekina
6cbdeb9411 Unused code removed 2015-02-28 15:37:06 +03:00
Nekotekina
55b348f4fc Small fix 2015-02-21 17:35:23 +03:00
Nekotekina
9ee9523680 StaticFuncManager removed 2015-02-21 17:07:22 +03:00
Nekotekina
faaef03604 Fix 2015-02-21 14:30:26 +03:00
Nekotekina
af986d8f4c Loader improved, ModuleManager refactored 2015-02-18 19:22:06 +03:00
Nekotekina
819c955cca ARMv7: partial disasm functionality, bugfix 2015-02-05 02:52:47 +03:00
Nekotekina
a7d85480a8 Fixes 2015-01-26 15:55:26 +03:00
Nekotekina
509e09c2c5 ARMv7Callback.h, psv modules initialization fixed
sceLibc: __cxa_atexit, __aeabi_atexit
2015-01-21 17:34:05 +03:00
Nekotekina
d557ba2d97 Audio format changed to 8ch 2015-01-18 02:01:08 +03:00
Nekotekina
b897a5d20a cellAudio, thread_t improvements, pause/resume callback 2015-01-17 19:14:58 +03:00
Nekotekina
da09477be8 Callback syntax changed
call() became overloaded () operator
2015-01-11 13:43:40 +03:00
raven02
85d23e2c32 format fix 2014-12-29 06:53:31 +08:00
Nekotekina
6cd2665e12 Conflicts fixed 2014-12-28 16:29:01 +03:00
Raul Tambre
0cd3cd3e05 cellFsStat fix and other fixes 2014-12-26 18:16:57 +02:00
Nekotekina
be2d606193 Conflicts fixed 2014-12-26 17:06:36 +03:00
Raul Tambre
052692ac8c Improvements to saving and cellFsStat 2014-12-26 10:06:12 +02:00
Nekotekina
cbdc32e95e Kernel Explorer partially restored 2014-12-24 19:09:32 +03:00
Nekotekina
d8239a39c9 std::shared_ptr in IdManager 2014-12-24 02:38:13 +03:00
Nekotekina
b2de24db73 SMutex eliminated 2014-12-23 02:31:11 +03:00
Oil
b3be4d11e3 Show more information in GSFrame, some changes in cellAudio 2014-12-21 20:29:51 +04:00
Raul Tambre
b8d2343765 Implement sys_game_process_exitspawn and fixes 2014-12-14 19:14:26 +02:00
Nekotekina
697b699873 Some bugs fixed
ARMv7 partially restored
2014-12-01 01:04:47 +03:00
Nekotekina
d648957864 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-30 15:08:54 +03:00
DHrpcs3
a59cf50f03 Improved LLE Manager
Improved VFS
2014-11-29 15:16:53 +02:00
Nekotekina
8df2c3d707 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-22 19:49:54 +03:00
DHrpcs3
598d929aba Implemented LLE Modules Manager (draft)
Improved loader core.
Implemented *_thread wrappers.
Minor fixes.
Temporary disabled ELF Compiler & DisAsm frame.
2014-11-19 16:16:30 +02:00
Nekotekina
c8d4193f08 PSV: sceKernelCreateThread and sceKernelStartThread
Some fixes in callback manager
2014-11-10 03:21:50 +03:00
Nekotekina
43382a0ac6 Something is wrong with entry points... 2014-11-03 14:35:50 +03:00
Nekotekina
6df5ddb973 Few warnings fixed 2014-10-24 17:24:09 +04:00
Raul Tambre
9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Raul Tambre
fcfdd1551b Added a camera option
Also a couple minor optimizations
2014-09-18 21:19:10 +03:00
Nekotekina
0044141631 sys_process_is_spu_lock_line_reservation_address
Formatting changed a bit
2014-09-17 17:15:17 +04:00
Nekotekina
597d07bf24 Small refactoring 2014-09-15 02:17:24 +04:00
O1L
dc7e143de5 More information in KernelExplorer. 2014-09-14 00:40:12 +04:00
Nekotekina
cd39256361 CallbackManager rewritten 2014-09-11 23:18:19 +04:00
Nekotekina
43a61d0ab9 Memory.Write*/Read* replaced 2014-09-06 17:33:01 +04:00
Nekotekina
06486b6537 Bug fixed 2014-08-31 21:13:21 +04:00
Nekotekina
a8cfefac07 vm::ptr for u8/char types, mem_list_ptr_t removed 2014-08-31 19:01:48 +04:00
Nekotekina
571bd63644 Test 2014-08-31 13:54:12 +04:00
Nekotekina
9e2bb9e9d2 Some warnings fixed 2014-08-31 00:41:01 +04:00
Nekotekina
851ae920b9 Compilation fix 3 2014-08-29 16:27:25 +04:00
Nekotekina
028ce2dd9f stdafx_gui.h created, wx removed from stdafx.h 2014-08-29 02:49:26 +04:00
Nekotekina
78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Nekotekina
61c4a88ab4 rFile.h, Thread.h, IdManager.h includes moved 2014-08-25 18:56:13 +04:00
Nekotekina
50b5d72bb2 Include cleaning 2014-08-24 21:42:19 +04:00
Nekotekina
4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina
cb58a773c9 Some hack 2014-08-15 16:50:59 +04:00
Nekotekina
b09412a79a sys_process_get_sdk_version rough implementation 2014-08-09 20:27:11 +04:00
raven02
b9ae34cc3b Show game title and ID in log 2014-08-09 23:16:21 +08:00
Nekotekina
8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Sacha
e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
B1ackDaemon
f240690ff5 Merge pull request #558 from Bigpet/modunload
unload modules upon stopping
2014-07-13 01:08:25 +03:00
Peter Tissen
f75a3c8f60 unload modules upon stopping I guess we won't find out what's wrong if we don't let it fail 2014-07-12 13:52:37 +02:00
Sacha
9816ec3aa0 Fix conflicts. 2014-07-12 17:02:39 +10:00
Nekotekina
123c4ba1a8 Some bugs fixed 2014-07-09 03:04:36 +04:00
Alexandro Sánchez Bach
0002cc0af3 Removed old / unnecessary code
* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
2014-07-06 16:44:56 +02:00
Nekotekina
b11e086589 Small changes 2014-06-28 05:19:44 +04:00
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Peter Tissen
8ef9414406 try to reign in the vector<ptr> madness 2014-04-14 10:55:43 +02:00
Bigpet
25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Peter Tissen
8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach
01dbb8eb9a Merge pull request #145 from Nekotekina/master
Fixed conflicts.
2014-03-31 12:04:34 +02:00
Nekotekina
39d1e21802 Fix slashes for Windows :p 2014-03-21 13:45:26 +04:00
Sacha
6968137bbc Fix slashes for Linux 2014-03-17 23:41:15 +10:00
Sacha
5f3f7e197a Linux build fix. 2014-03-12 02:36:58 +10:00
Nekotekina
384536ba4f prx_mem memory leak fixed
CPUThread::ExecAsCallback (experimental)
2014-03-04 23:18:17 +04:00
Hykem
a1adc6cdaa First installment of RPCS3's custom crypto engine:
- Removed all scetool dependencies;
- Implemented a key vault to manage PS3 keys internally;
- Implemented SELF decryption;
- Improved PKG handling.

Notes:
- NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder.
- The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
2014-03-03 04:48:07 +00:00
Alexandro Sánchez Bach
2827db0e2a Using be_t in some cellGcm structs & minor fixes
* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
Peter Tissen
1908286e7c make things compile under windows again, there's still some ugly ifdefs
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Bigpet
9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach
e7a721a1fb Merge pull request #46 from krofna 2014-02-21 17:13:57 +01:00
DH
321d323beb Improved VFS
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
Alexandro Sánchez Bach
373d189edb Merge pull request #70 from Nekotekina/rpcs3
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Peter Tissen
b05e466e8f clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing 2014-02-10 19:51:03 +01:00
Peter Tissen
b9c3dc352d use .wx_str() instead of .mb_str(), Dbg console is still broken 2014-02-10 13:53:09 +01:00
Peter Tissen
3f52a6aa50 prevent overflow becaus wxStrings aren't \0 terminated anymore 2014-02-10 02:43:24 +01:00
Peter Tissen
59dcbd3ba3 make it compilable, don't merge this, string logs are broken and paths absolute to my machine 2014-02-10 02:13:13 +01:00
Nekotekina
7fce5589f8 Memory alignment fix
Some mutexes added, _sys_heap_memalign implemented
2014-02-02 23:49:10 +04:00
DH
4b8d6b6919 Improved ThreadBase.
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
Hykem
e807ae1a58 Merge pull request #37 from O1L/master
cellSysutil audio functions, configurable controls and other minor changes
2013-12-27 13:51:14 -08:00
Nekotekina
ca13d4f2ef SPU
LQX Hack removed, Critical Section for m_status removed.
2013-12-27 15:35:08 +04:00
O1L
286254a10a Implemented some cellSysutil audio functions, added configurable controls (draft/ugly implementation), and minor changes in cellAudio and ConLog 2013-12-27 14:55:11 +04:00
DH
b500fcbaed Fixed ELF64 loader.
Fixed cellPadGetInfo.
Fixed cellFsOpen path encoding.
Draft implementation of cellAudioGetPortConfig.
Implemented STBUX, STHUX, STWUX.
Improved Boot (S)ELF / Install PKG UI.
2013-12-24 05:58:32 +02:00
DH
23539f13b5 Improved Boot UI.
Added dev_usb000.
Fixed Game Viewer.
Minor fixes.
2013-12-08 18:54:45 +02:00
Hykem
a9a246a866 General improvements:
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
Sacha
6bcaf469e8 First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
Mislav Blažević
d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH
b263c3ebaf - Renamed ARM9 to ARMv7.
- Improved ELF32 loader.
2013-11-05 21:22:58 +02:00
DH
6b22e7d90a - Implemented ARM9Interpreter & ARM9DisAsm.
- Implemented MemoryBlockLE & DynamicMemoryBlockLE.
- Implemented CPUDecoder.
2013-11-05 20:12:18 +02:00
DH
0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
Alexandro Sánchez Bach
f1b420eb3b SELF decrypter improves & About... dialog added
SELF decrypter improved:
The files 'scetool.exe' and 'zlib1.dll' are no longer needed. Everything
needed is now included in the rpsc3 project. So the only thing you need
in order to load SELF files are the keys. More information about this
matter in my last commit: c1565e55

Warning for devs! There is a lot of spaghetti code in /scetool/. I
fucked up things a bit while trying to include scetool in rpcs3. There
is a lot of unused code there and I need to make sure that everything is
working properly. In any case, the code seems to work stable so
end-users shouldn't be worried about this warning. ;-)

'About...' dialog added:
Well, I have nothing more to say here. I wish you all a nice day!
2013-10-21 23:02:43 +02:00
Alexandro Sánchez Bach
c1565e55e5 Experimental SELF decryption support
This SELF decryption feature is not portable and its code looks really
ugly. It is experimental and is meant to save time to developers when
doing tests with SELF files. Besides that, it works (under Windows). :-)

How to use it:
1. Place "scetool.exe" (and "zlib1.dll") into the main rpcs3 folder.

2. Obtain a LEGAL copy of the SELF decryption keys and place them in a
folder named "data" next to the main executable in a format that is
readable for "scetool.exe". That is, following files should be present:
data/keys
data/ldr_curves
data/vsh_curves

(See screenshot in the comments)

NOTE: These are the steps to enable SELF decryption and it applies to
future commits regarding this matter. We do NOT take any responsibility
about the way you obtain the keys or (until we include SELF decryption
into our code) the actions "scetool.exe" (or "zlib1.dll") perform.
2013-10-14 21:40:44 +02:00
DH
dd48f827c3 - Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
DH
eebe859f83 Improved mem_t.
- Implemented mem_ptr_t.
- Fixed issue 3.
2013-09-25 00:11:29 +03:00
Alexandro Sánchez Bach
1024a7c7c4 Mouse support added
*Implemented 'cellMouse*' functions from 'sys_io' module, which are part
of the libmouse library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the mouse. Supported handlers: Windows, Null.

* cellGifDec: Fixed some errors and added support for RGBA color.

(Remember: The mouse support is very experimental)
2013-09-14 20:20:57 +02:00
Alexandro Sánchez Bach
4835ae35af Keybord support Added
* Implemented 'cellKb*' functions from 'sys_io' module, which are part
of the libkb library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the keyboard. Supported handlers: Windows, Null.

INFO: This keyboard library is *very* experimental and I am aware of
some bugs. There will be improvements soon.
2013-09-11 22:49:49 +02:00
Cornee Traas
eefd175900 Fix more spelling mistakes 2013-09-05 10:06:59 +02:00
Cornee Traas
f4b98074b0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	rpcs3/Emu/GS/GL/GLGSRender.cpp
	rpcs3/Gui/InterpreterDisAsm.cpp
	rpcs3/Gui/MainFrame.cpp
2013-09-03 19:26:31 +02:00
DH
f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH
234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
Cornee Traas
96c692aefc Fix spelling of IsRunned to IsRunning 2013-08-12 11:56:56 +02:00
DH
81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH
559852a8fc - Implemented RAW SPU.
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH
fb57bb9c4e - Implemented MTCRF instruction.
- Implemented sys_spu_thread_set_argument syscall.
- Improved Debugger.
2013-07-08 16:24:46 +03:00
DH
6d7d3acb43 - Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH
b35dfdf29b - Improved PPCDecoder.
- Improved PPUDecoder.
- Improved Debugger GUI.

CompilerELF:
 - Added all PPU instructions.
 - Fixed analyzer crash.
2013-07-03 19:17:16 +03:00
DH
5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH
a90b5cf37a http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00