On Apple ARM64, memory_reserve unconditionally applies MAP_JIT to all reservations. However, regions marked as is_memory_mapping are later replaced by file-backed MAP_FIXED mappings via shm::map/map_critical. Overlaying a file-backed MAP_FIXED mapping onto a MAP_JIT region causes the resulting pages to be inaccessible, leading to a segfault when the SPRX Loader attempts to write module data into PS3 memory (g_sudo_addr). Fix: Only apply MAP_JIT for non-mapping regions. Memory mapping regions don't need JIT capability since they use shared memory for the PS3 address space, not executable JIT code. Tested on Apple M3 Max, macOS 26.3.1. The SPRX Loader now successfully loads all modules and emulation proceeds past the loading stage. |
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|---|---|---|
| .ci | ||
| .github | ||
| 3rdparty | ||
| bin | ||
| buildfiles | ||
| darwin/util | ||
| rpcs3 | ||
| Utilities | ||
| .clang-format | ||
| .editorconfig | ||
| .gdbinit | ||
| .gitignore | ||
| .gitmodules | ||
| BUILDING.md | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| git-clang-format | ||
| LICENSE | ||
| objdump.cpp | ||
| pre-commit.readme | ||
| README.md | ||
| rpcs3.sln | ||
| usertype.dat | ||
RPCS3
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.
You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.
Support Lead Developers Nekotekina and kd-11 on Patreon
Contributing
If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:
If you want to contribute as a developer, please take a look at the following pages:
You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.
Building
See BUILDING.md for more information about how to setup an environment to build RPCS3.
Running
Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.
Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2022 if you are a Windows user.
License
Most files are licensed under the terms of GNU GPL-2.0-only License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.